Yes, I remember visiting this Age. Clicking the panel that generates the maze simply freezed my computer for 15 minutes

(my computer was really slow).
IIRC it wasn't as complete as Terahnee's because it was just composed of a ground and wall put in squares (these ones dissapeared or not when you clicked on the panel). However the idea was quite nice and it seems pretty hard to generate a maze like this.
bnewton81 wrote:How would one dynamically create mazes? I guess with scripts.
I guess so. Attrib a sceneobject list to the script, and for each object in the object's list, use a random function to disable or not this scene object. I don't know if it is how it was done, as it might lead to an impossible maze.
EDIT: in fact it works a lot more clever and better. The python file is written so as to makes sure there is an exit, and more possible ways.
However, making a maze in which doors can close/open and rooms can move whith a 10 sec choosing time would be a nice challenge...