I think this may prove useful: List of Game Engines
Personally speaking, I like the Aurora Engine a lot.
Aloys wrote:A small project that I've always wanted to tackle would be to port one of the Uru Ages (or part of an Age) to one of other top of the line engines; either Unreal, or CryEngine.. Just for fun, to have a look at how gorgeous it'd be with a better rendering and shaders..
While it might be a bit tedious, I don't foresee any serious technical difficulties. (It would require creating normal maps for all the textures though; that'd be annoying)
The first area of Teledahn might be a good candidate for that. It's large, beautiful, detailed, and the water and the dynamic lighting would look great on a better engine.
Aloys wrote:A small project that I've always wanted to tackle would be to port one of the Uru Ages (or part of an Age) to one of other top of the line engines; either Unreal, or CryEngine.. Just for fun, to have a look at how gorgeous it'd be with a better rendering and shaders..
While it might be a bit tedious, I don't foresee any serious technical difficulties. (It would require creating normal maps for all the textures though; that'd be annoying)
The first area of Teledahn might be a good candidate for that. It's large, beautiful, detailed, and the water and the dynamic lighting would look great on a better engine.
Deledrius wrote:Now, thanks to the source release, you can help us add those features to Uru itself and extend the benefit to all existing Ages!
Aloys wrote:Deledrius wrote:Now, thanks to the source release, you can help us add those features to Uru itself and extend the benefit to all existing Ages!
Yes; except for the part where I'm not a coder at all.
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