Exporting 'Yarbil.age' Baking Static Lighting... Preparing to bake... ... 87 Vertex Color(s) [H:72688A5C9C0588F5] [SceneObject 'Sun'] Blender Object 'Sun' of type 'LAMP' [DirectionalLightInfo 'Sun'] Diffuse: (1.0000, 1.0000, 1.0000) Specular: (1.0000, 1.0000, 1.0000) [SceneObject 'Cell 1000 PedestalGBook02'] Blender Object 'Cell 1000 PedestalGBook02' of type 'MESH' Exporting Material 'GreyGranite' Exporting Plasma Layer 'GreyGranite_Tex.MonoGranite' Stashing 'White.png' for conversion as 'White.dds' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 GibsonBook02'] Blender Object 'Cell 1000 GibsonBook02' of type 'MESH' Exporting Material 'GibsonCover02' Exporting Plasma Layer 'GibsonCover02_GibsonCover02' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'GibsonCover02.jpg' for conversion as 'GibsonCover02.dds' Searching for runtime lights... Exported hsGMaterial 'GibsonCover02' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier WARNING: Journal 'Cell 1000 GibsonBook02' translation for 'English' is modified on the disk but not reloaded in Blender. [SceneObject 'Cell 1000 PedestalWBook05'] Blender Object 'Cell 1000 PedestalWBook05' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook05'] Blender Object 'Cell 1000 WalkerBook05' of type 'MESH' Exporting Material 'WalkerCover05' Exporting Plasma Layer 'WalkerCover05_WalkerCover05' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover05.jpg' for conversion as 'WalkerCover05.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover05' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook05' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalGBook03'] Blender Object 'Cell 1000 PedestalGBook03' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 GibsonBook03'] Blender Object 'Cell 1000 GibsonBook03' of type 'MESH' Exporting Material 'GibsonCover03' Exporting Plasma Layer 'GibsonCover03_GibsonCover03' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'GibsonCover03.jpg' for conversion as 'GibsonCover03.dds' Searching for runtime lights... Exported hsGMaterial 'GibsonCover03' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 GibsonBook03' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook25'] Blender Object 'Cell 1000 PedestalWBook25' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook25'] Blender Object 'Cell 1000 WalkerBook25' of type 'MESH' Exporting Material 'WalkerCover25' Exporting Plasma Layer 'WalkerCover25_WalkerCover25' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover25.jpg' for conversion as 'WalkerCover25.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover25' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier [SceneObject 'Cell 1000 PedestalWBook23'] Blender Object 'Cell 1000 PedestalWBook23' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook23'] Blender Object 'Cell 1000 WalkerBook23' of type 'MESH' Exporting Material 'WalkerCover23' Exporting Plasma Layer 'WalkerCover23_WalkerCover23' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover23.jpg' for conversion as 'WalkerCover23.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover23' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook23' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook24'] Blender Object 'Cell 1000 PedestalWBook24' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook24'] Blender Object 'Cell 1000 WalkerBook24' of type 'MESH' Exporting Material 'WalkerCover24' Exporting Plasma Layer 'WalkerCover24_WalkerCover24' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover24.jpg' for conversion as 'WalkerCover24.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover24' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook24' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook18'] Blender Object 'Cell 1000 PedestalWBook18' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook18'] Blender Object 'Cell 1000 WalkerBook18' of type 'MESH' Exporting Material 'WalkerCover18' Exporting Plasma Layer 'WalkerCover18_WalkerCover18' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover18.jpg' for conversion as 'WalkerCover18.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover18' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook18' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook20'] Blender Object 'Cell 1000 PedestalWBook20' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook20'] Blender Object 'Cell 1000 WalkerBook20' of type 'MESH' Exporting Material 'WalkerCover20' Exporting Plasma Layer 'WalkerCover20_WalkerCover20' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover20.jpg' for conversion as 'WalkerCover20.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover20' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook20' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook22'] Blender Object 'Cell 1000 PedestalWBook22' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook22'] Blender Object 'Cell 1000 WalkerBook22' of type 'MESH' Exporting Material 'WalkerCover22' Exporting Plasma Layer 'WalkerCover22_WalkerCover22' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover22.jpg' for conversion as 'WalkerCover22.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover22' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook22' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook19'] Blender Object 'Cell 1000 PedestalWBook19' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook19'] Blender Object 'Cell 1000 WalkerBook19' of type 'MESH' Exporting Material 'WalkerCover19' Exporting Plasma Layer 'WalkerCover19_WalkerCover19' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover19.jpg' for conversion as 'WalkerCover19.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover19' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook19' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook17'] Blender Object 'Cell 1000 PedestalWBook17' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook17'] Blender Object 'Cell 1000 WalkerBook17' of type 'MESH' Exporting Material 'WalkerCover17' Exporting Plasma Layer 'WalkerCover17_WalkerCover17' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover17.jpg' for conversion as 'WalkerCover17.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover17' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook17' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalGBook01'] Blender Object 'Cell 1000 PedestalGBook01' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 GibsonBook01'] Blender Object 'Cell 1000 GibsonBook01' of type 'MESH' Exporting Material 'GibsonCover01' Exporting Plasma Layer 'GibsonCover01_GibsonCover01' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'GibsonCover01.jpg' for conversion as 'GibsonCover01.dds' Searching for runtime lights... Exported hsGMaterial 'GibsonCover01' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier WARNING: Journal 'Cell 1000 GibsonBook01' translation for 'English' is modified on the disk but not reloaded in Blender. [SceneObject 'Cell 1000 PedestalWBook15'] Blender Object 'Cell 1000 PedestalWBook15' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook15'] Blender Object 'Cell 1000 WalkerBook15' of type 'MESH' Exporting Material 'WalkerCover15' Exporting Plasma Layer 'WalkerCover15_WalkerCover15' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover15.jpg' for conversion as 'WalkerCover15.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover15' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook15' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook14'] Blender Object 'Cell 1000 PedestalWBook14' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook14'] Blender Object 'Cell 1000 WalkerBook14' of type 'MESH' Exporting Material 'WalkerCover14' Exporting Plasma Layer 'WalkerCover14_WalkerCover14' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover14.jpg' for conversion as 'WalkerCover14.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover14' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook14' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook16'] Blender Object 'Cell 1000 PedestalWBook16' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook16'] Blender Object 'Cell 1000 WalkerBook16' of type 'MESH' Exporting Material 'WalkerCover16' Exporting Plasma Layer 'WalkerCover16_WalkerCover16' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover16.jpg' for conversion as 'WalkerCover16.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover16' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook16' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook13'] Blender Object 'Cell 1000 PedestalWBook13' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook13'] Blender Object 'Cell 1000 WalkerBook13' of type 'MESH' Exporting Material 'WalkerCover13' Exporting Plasma Layer 'WalkerCover13_WalkerCover13' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover13.jpg' for conversion as 'WalkerCover13.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover13' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook13' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook10'] Blender Object 'Cell 1000 PedestalWBook10' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook10'] Blender Object 'Cell 1000 WalkerBook10' of type 'MESH' Exporting Material 'WalkerCover10' Exporting Plasma Layer 'WalkerCover10_WalkerCover10' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover10.jpg' for conversion as 'WalkerCover10.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover10' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook10' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook12'] Blender Object 'Cell 1000 PedestalWBook12' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook12'] Blender Object 'Cell 1000 WalkerBook12' of type 'MESH' Exporting Material 'WalkerCover12' Exporting Plasma Layer 'WalkerCover12_WalkerCover12' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover12.jpg' for conversion as 'WalkerCover12.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover12' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook12' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook09'] Blender Object 'Cell 1000 PedestalWBook09' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook09'] Blender Object 'Cell 1000 WalkerBook09' of type 'MESH' Exporting Material 'WalkerCover09' Exporting Plasma Layer 'WalkerCover09_WalkerCover09' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover09.jpg' for conversion as 'WalkerCover09.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover09' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook09' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook08'] Blender Object 'Cell 1000 PedestalWBook08' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook08'] Blender Object 'Cell 1000 WalkerBook08' of type 'MESH' Exporting Material 'WalkerCover08' Exporting Plasma Layer 'WalkerCover08_WalkerCover08' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover08.jpg' for conversion as 'WalkerCover08.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover08' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook08' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook11'] Blender Object 'Cell 1000 PedestalWBook11' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook11'] Blender Object 'Cell 1000 WalkerBook11' of type 'MESH' Exporting Material 'WalkerCover11' Exporting Plasma Layer 'WalkerCover11_WalkerCover11' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover11.jpg' for conversion as 'WalkerCover11.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover11' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook11' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook07'] Blender Object 'Cell 1000 PedestalWBook07' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook07'] Blender Object 'Cell 1000 WalkerBook07' of type 'MESH' Exporting Material 'WalkerCover07' Exporting Plasma Layer 'WalkerCover07_WalkerCover07' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover07.jpg' for conversion as 'WalkerCover07.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover07' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook07' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook21'] Blender Object 'Cell 1000 PedestalWBook21' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook21'] Blender Object 'Cell 1000 WalkerBook21' of type 'MESH' Exporting Material 'WalkerCover21' Exporting Plasma Layer 'WalkerCover21_WalkerCover21' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover21.jpg' for conversion as 'WalkerCover21.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover21' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook21' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook06'] Blender Object 'Cell 1000 PedestalWBook06' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook06'] Blender Object 'Cell 1000 WalkerBook06' of type 'MESH' Exporting Material 'WalkerCover06' Exporting Plasma Layer 'WalkerCover06_WalkerCover06' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover06.jpg' for conversion as 'WalkerCover06.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover06' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook06' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook03'] Blender Object 'Cell 1000 PedestalWBook03' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook03'] Blender Object 'Cell 1000 WalkerBook03' of type 'MESH' Exporting Material 'WalkerCover03' Exporting Plasma Layer 'WalkerCover03_WalkerCover03' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover03.jpg' for conversion as 'WalkerCover03.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover03' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook03' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook04'] Blender Object 'Cell 1000 PedestalWBook04' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook04'] Blender Object 'Cell 1000 WalkerBook04' of type 'MESH' Exporting Material 'WalkerCover04' Exporting Plasma Layer 'WalkerCover04_WalkerCover04' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover04.jpg' for conversion as 'WalkerCover04.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover04' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook04' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook02'] Blender Object 'Cell 1000 PedestalWBook02' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook02'] Blender Object 'Cell 1000 WalkerBook02' of type 'MESH' Exporting Material 'WalkerCover02' Exporting Plasma Layer 'WalkerCover02_WalkerCover02' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover02.jpg' for conversion as 'WalkerCover02.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover02' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier PORTING: Object 'Cell 1000 WalkerBook02' has a JournalMod not enabled for export to the selected engine. Skipping. [SceneObject 'Cell 1000 PedestalWBook01'] Blender Object 'Cell 1000 PedestalWBook01' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1000 WalkerBook01'] Blender Object 'Cell 1000 WalkerBook01' of type 'MESH' Exporting Material 'WalkerCover01' Exporting Plasma Layer 'WalkerCover01_WalkerCover01' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'WalkerCover01.jpg.001' for conversion as 'WalkerCover01.jpg.dds' Searching for runtime lights... Exported hsGMaterial 'WalkerCover01' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Journal' modifier WARNING: Journal 'Cell 1000 WalkerBook01' translation for 'English' is modified on the disk but not reloaded in Blender. [SceneObject 'Block 6200 Meeting Place Screen'] Blender Object 'Block 6200 Meeting Place Screen' of type 'MESH' Exporting Material 'BlueGranite' Exporting Plasma Layer 'BlueGranite_Tex.BlueGranite' No UVMap specified... Blindly using the first one, maybe it exists :| Stashing 'Blue.jpg' for conversion as 'Blue.hsm' Searching for runtime lights... Exported hsGMaterial 'BlueGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 BoxRoom1floor01'] Blender Object 'Cell 1008 BoxRoom1floor01' of type 'MESH' Exporting Material 'GrassFloor' Exporting Plasma Layer 'GrassFloor_GreenFloor' Stashing 'PolishedGreenGranite.' for conversion as 'PolishedGreenGranite..dds' Searching for runtime lights... Exported hsGMaterial 'GrassFloor' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place Pillars'] Blender Object 'Cell 1008 Meeting Place Pillars' of type 'MESH' Exporting Material 'PillarMeetingRoom' Exporting Plasma Layer 'PillarMeetingRoom_PillarMeeting Room' Stashing 'Granite Mono.png' for conversion as 'Granite Mono.dds' Searching for runtime lights... Exported hsGMaterial 'PillarMeetingRoom' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Block 6200 MeetingRoomRoof'] Blender Object 'Block 6200 MeetingRoomRoof' of type 'MESH' Exporting Material 'BlueGranite' Searching for runtime lights... Exported hsGMaterial 'BlueGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' [SceneObject 'Cell 1008 Ceiling Link Passage'] Blender Object 'Cell 1008 Ceiling Link Passage' of type 'MESH' Exporting Material 'Ceiling' Exporting Plasma Layer 'Ceiling_Tex.BlueGranite' Found another user of 'Blue.hsm' Searching for runtime lights... Exported hsGMaterial 'Ceiling' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' [SceneObject 'Cell 1008 Light Ceiling Link Passage'] Blender Object 'Cell 1008 Light Ceiling Link Passage' of type 'MESH' Exporting Material 'Light' Exporting Plasma Layer 'Light_Lightunit' Searching for runtime lights... Exported hsGMaterial 'Light' geometry into 'Yarbil_District_Default_00000000_0Spans' [SceneObject 'Cell 1008 Meeting Place Link Passage'] Blender Object 'Cell 1008 Meeting Place Link Passage' of type 'MESH' Exporting Material 'RedGranite' Exporting Plasma Layer 'RedGranite_TexRedGranite' Stashing 'Red.png' for conversion as 'Red.dds' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Floor Link Passage004'] Blender Object 'Cell 1008 Floor Link Passage004' of type 'MESH' Exporting Material 'Floor' Exporting Plasma Layer 'Floor_Floor Compass' Stashing 'compass.jpg' for conversion as 'compass.hsm' Searching for runtime lights... Exported hsGMaterial 'Floor' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' [SceneObject 'Cell 1008 Floor Link Passage003'] Blender Object 'Cell 1008 Floor Link Passage003' of type 'MESH' Exporting Material 'Floor' Searching for runtime lights... Exported hsGMaterial 'Floor' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' [SceneObject 'Cell 1008 Floor Link Passage002'] Blender Object 'Cell 1008 Floor Link Passage002' of type 'MESH' Exporting Material 'Floor' Searching for runtime lights... Exported hsGMaterial 'Floor' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' [SceneObject 'Cell 1008 Floor Link Passage001'] Blender Object 'Cell 1008 Floor Link Passage001' of type 'MESH' Exporting Material 'Floor' Searching for runtime lights... Exported hsGMaterial 'Floor' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' [SceneObject 'Cell 1008 Meeting Place 01'] Blender Object 'Cell 1008 Meeting Place 01' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 02'] Blender Object 'Cell 1008 Meeting Place 02' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 03'] Blender Object 'Cell 1008 Meeting Place 03' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 04'] Blender Object 'Cell 1008 Meeting Place 04' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 05'] Blender Object 'Cell 1008 Meeting Place 05' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 06'] Blender Object 'Cell 1008 Meeting Place 06' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 07'] Blender Object 'Cell 1008 Meeting Place 07' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 09'] Blender Object 'Cell 1008 Meeting Place 09' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 10'] Blender Object 'Cell 1008 Meeting Place 10' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 11'] Blender Object 'Cell 1008 Meeting Place 11' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 12'] Blender Object 'Cell 1008 Meeting Place 12' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 13'] Blender Object 'Cell 1008 Meeting Place 13' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 14'] Blender Object 'Cell 1008 Meeting Place 14' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 15'] Blender Object 'Cell 1008 Meeting Place 15' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 16'] Blender Object 'Cell 1008 Meeting Place 16' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Meeting Place 08'] Blender Object 'Cell 1008 Meeting Place 08' of type 'MESH' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier [SceneObject 'Cell 1008 Floor Link Passage'] Blender Object 'Cell 1008 Floor Link Passage' of type 'MESH' Exporting Material 'Floor' Searching for runtime lights... Exported hsGMaterial 'Floor' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' [SceneObject 'Cell 1000 Empty Pedestal'] Blender Object 'Cell 1000 Empty Pedestal' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Yarbil LinkIn Point Default'] Blender Object 'Yarbil LinkIn Point Default' of type 'EMPTY' Exporting 'Spawn Point' modifier [SceneObject 'Block 7000 Hex Gallery Pedestal'] Blender Object 'Block 7000 Hex Gallery Pedestal' of type 'MESH' Exporting Material 'GreyGranite' Searching for runtime lights... Exported hsGMaterial 'GreyGranite' geometry into 'Yarbil_District_Default_20000000_0BlendSpans' Exporting 'Collision' modifier [SceneObject 'Block 7000 Hex Gallery Pedestal Door'] Blender Object 'Block 7000 Hex Gallery Pedestal Door' of type 'MESH' Attaching to parent SceneObject 'Block 7000 Hex Gallery Pedestal' Exporting Material 'RedGranite' Searching for runtime lights... Exported hsGMaterial 'RedGranite' geometry into 'Yarbil_District_Default_00000000_0Spans' Exporting 'Collision' modifier Checking Logic Trees... Post-Processing SceneObjects... [Mipmap 'WalkerCover19.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover19_WalkerCover19'] [Mipmap 'WalkerCover13.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover13_WalkerCover13'] [Mipmap 'WalkerCover10.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover10_WalkerCover10'] [Mipmap 'WalkerCover09.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover09_WalkerCover09'] [Mipmap 'WalkerCover05.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover05_WalkerCover05'] [Mipmap 'GibsonCover01.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'GibsonCover01_GibsonCover01'] [Mipmap 'WalkerCover06.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover06_WalkerCover06'] [Mipmap 'PolishedGreenGranite..dds'] Generating mip levels Level #0: 1024x1024 Level #1: 512x512 Level #2: 256x256 Level #3: 128x128 Level #4: 64x64 Level #5: 32x32 Level #6: 16x16 Level #7: 8x8 Level #8: 4x4 Adding to... [Layer 'GrassFloor_GreenFloor'] [Mipmap 'WalkerCover24.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover24_WalkerCover24'] [Mipmap 'WalkerCover17.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover17_WalkerCover17'] [Mipmap 'WalkerCover15.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover15_WalkerCover15'] [Mipmap 'Blue.hsm'] Compressing single level Level #0: 1024x1024 Adding to... [Layer 'BlueGranite_Tex.BlueGranite'] [Layer 'Ceiling_Tex.BlueGranite'] [Mipmap 'WalkerCover20.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover20_WalkerCover20'] [Mipmap 'Granite Mono.dds'] Generating mip levels Level #0: 1024x1024 Level #1: 512x512 Level #2: 256x256 Level #3: 128x128 Level #4: 64x64 Level #5: 32x32 Level #6: 16x16 Level #7: 8x8 Level #8: 4x4 Adding to... [Layer 'PillarMeetingRoom_PillarMeeting Room'] [Mipmap 'WalkerCover11.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover11_WalkerCover11'] [Mipmap 'WalkerCover14.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover14_WalkerCover14'] [Mipmap 'WalkerCover01.jpg.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover01_WalkerCover01'] [Mipmap 'WalkerCover23.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover23_WalkerCover23'] [Mipmap 'WalkerCover03.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover03_WalkerCover03'] [Mipmap 'WalkerCover02.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover02_WalkerCover02'] [Mipmap 'compass.hsm'] Compressing single level Level #0: 1024x1024 Adding to... [Layer 'Floor_Floor Compass'] [Mipmap 'GibsonCover02.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'GibsonCover02_GibsonCover02'] [Mipmap 'WalkerCover21.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover21_WalkerCover21'] [Mipmap 'WalkerCover08.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover08_WalkerCover08'] [Mipmap 'WalkerCover12.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover12_WalkerCover12'] [Mipmap 'Red.dds'] Generating mip levels Level #0: 512x512 Level #1: 256x256 Level #2: 128x128 Level #3: 64x64 Level #4: 32x32 Level #5: 16x16 Level #6: 8x8 Level #7: 4x4 Adding to... [Layer 'RedGranite_TexRedGranite'] [Mipmap 'WalkerCover16.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover16_WalkerCover16'] [Mipmap 'White.dds'] Generating mip levels Level #0: 1024x1024 Level #1: 512x512 Level #2: 256x256 Level #3: 128x128 Level #4: 64x64 Level #5: 32x32 Level #6: 16x16 Level #7: 8x8 Level #8: 4x4 Adding to... [Layer 'GreyGranite_Tex.MonoGranite'] [Mipmap 'WalkerCover18.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover18_WalkerCover18'] [Mipmap 'WalkerCover04.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover04_WalkerCover04'] [Mipmap 'WalkerCover07.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover07_WalkerCover07'] [Mipmap 'WalkerCover25.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover25_WalkerCover25'] [Mipmap 'WalkerCover22.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'WalkerCover22_WalkerCover22'] [Mipmap 'GibsonCover03.dds'] Generating mip levels Level #0: 512x1024 Level #1: 256x512 Level #2: 128x256 Level #3: 64x128 Level #4: 32x64 Level #5: 16x32 Level #6: 8x16 Level #7: 4x8 Level #8: 2x4 Adding to... [Layer 'GibsonCover03_GibsonCover03'] Finalizing Geometry [DrawableSpans 'Yarbil_District_Default_00000000_0Spans'] [DrawableSpans 'Yarbil_District_Default_20000000_0BlendSpans'] Writing Age data... Copying Journal 'Cell 1000 WalkerBook01' Copying Journal 'Cell 1000 WalkerBook25' Copying Journal 'Cell 1000 GibsonBook02' Copying Journal 'Cell 1000 GibsonBook01' Compyling space_view3d_toolbar.py WARNING: Python 2.2 is not available. Your Age scripts were not packaged. Exported 'Yarbil.age' in 13.46s