Search found 60 matches

by ShadowDude
Tue Jun 19, 2007 5:42 pm
Forum: Ahra Pahts
Topic: Shell Sign Up
Replies: 398
Views: 3654006

I'm alive! Just been bogged down with school for the past few... months... but I'll be out tomorrow after I finish my finals and then perhaps then I can get some Uru-related work done

Volcano Shells: yeah, they're reserved under my name but as their name implies they're for everyone involved in ...
by ShadowDude
Sun Jan 14, 2007 3:46 pm
Forum: ShadowDude's Journal
Topic: I'm Back - Without Vista
Replies: 3
Views: 9577

I haven't been heavily involved with Age Building ever since I installed Vista on my machine (as you know from my other posts in this forum, which were from a long time ago so you may have forgotten them, but you get the point ).

Anyways, today I got really fed up with Vista and all the bugs it was ...
by ShadowDude
Wed Nov 08, 2006 7:10 pm
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

Had a bit of a hectic past few days... but I'm still here (and currently enjoying a four-day weekend, /cheer! )

Using an OS in beta version is a *bad* idea.
Yeah, I see this now (but it IS pretty... :ph34r:)

Actually, the main reason I decided to start testing this was because the registry keys ...
by ShadowDude
Tue Oct 31, 2006 3:48 pm
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

Ok, one last *small* problem.

Apparently, with Blender v2.40, I can't export anything because when I do, the program crashes. This I'm sure is because I'm using Vista (I've had similar problems with some other applications), so the only thing I can really do is ask somebody else to do it ...
by ShadowDude
Sun Oct 29, 2006 8:21 pm
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

Thanks for looking at it Robert, I think you might be right about using v2.40 (I was using v2.42a). I'm reinstalling the older version now, and with any luck, that will have been the only problem (other than the textures which you've pointed out ;) )

edit: typo
by ShadowDude
Sun Oct 29, 2006 9:21 am
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

Ok, I've tried everything I could think of, nothing's working 430.zip
(includes 430.blend, and the TexCache)

Problems with the file:
-None of the physical objects except the ones for the shell base will export
-Textures other than the ones that came with the shell and two others will not export

I ...
by ShadowDude
Sun Oct 22, 2006 9:47 am
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

Sorry, meant to post this sooner...

Right now I'm trying a few things out to see if I can get it to work that way. If what I'm trying doesn't work, then I'll post it here for public download.
by ShadowDude
Thu Oct 19, 2006 6:54 pm
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

Well, I'd hoped to have this done by now, sadly I've just had no significant amount of time to myself in recent days.

I tried the things you guys mentioned above just now, but no luck

All the pages are set to 430, the properties have all been updated with that script, etc.

Looking at the Log ...
by ShadowDude
Thu Oct 12, 2006 6:43 pm
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

(sorry, double post!)

:ph34r:

Okay... having some slight export problems (sigh...)

It seems that whenever I'm exporting the age, it well... doesn't export anything in the age

Looking through the produced PRP files it only exported the stuff that was in the shell by default (ie the stuff I ...
by ShadowDude
Mon Oct 09, 2006 5:09 pm
Forum: ShadowDude's Journal
Topic: Status
Replies: 19
Views: 16818

Ok, here's where I am right now.

The shell is complete from a modelling and texture viewpoint ( B) ), the only thing left for me to do is to double check that every object follows the naming conventions, and then I have to export it successfully to see if it's working.

So, unless something ...

Go to advanced search