Search found 12 matches

by Ar´thalion
Fri May 01, 2009 9:03 am
Forum: Building
Topic: problems tiling a texture map...
Replies: 4
Views: 2056

Re: problems tiling a texture map...

I fugured it out. Thanks.
by Ar´thalion
Fri May 01, 2009 8:52 am
Forum: Building
Topic: problems tiling a texture map...
Replies: 4
Views: 2056

Re: problems tiling a texture map...

I thought of that. But how do i arrange the textures?

1.UV-Map -> Main Texture
2.UV-Map ->Stencil Texture
->Texture i want to blend in

or:

1.UV-Map -> Main Texture
->Texture i want to blend in
2.UV-Map ->Stencil Texture

Hmm, i´ll just try....

Thanks...
by Ar´thalion
Fri May 01, 2009 8:44 am
Forum: Building
Topic: problems tiling a texture map...
Replies: 4
Views: 2056

problems tiling a texture map...

Normally, if i dont use stencil textures, and i want to add a tilable, seamless texture to a object i go to the uv-edit-window, i unwrap my mesh, select all the vertecies and scale these until i have the result like i want it...
That works fine.
I know there is a second way using the mirr-repeat ...
by Ar´thalion
Fri May 01, 2009 6:43 am
Forum: Building
Topic: Float Division error on Export
Replies: 12
Views: 6311

Re: Float Division error on Export

Thanks a lot, never used these features before...thats why my knowledge about it is really bad. It worked, it´s gone and my age exports... ;)
by Ar´thalion
Fri May 01, 2009 5:17 am
Forum: Building
Topic: Float Division error on Export
Replies: 12
Views: 6311

Re: Float Division error on Export

Thanks. I did find the IPO Block. You were right.

But still, i cant figure out how to delete this block. Pressing x while selected does not work.

Sry for the stupid question...

Error3.jpg
Error3.jpg (16.6 KiB) Viewed 1723 times
by Ar´thalion
Fri May 01, 2009 3:40 am
Forum: Building
Topic: Float Division error on Export
Replies: 12
Views: 6311

Re: Float Division error on Export

Hello,

I ran into the same error, but i dont have any animations in my age. I searched through the ipo editor but there are no ipo curves i could delete. The Age is not developed far by now. It only contains a Landscape Mesh and a Waveset Mesh, of course a sun...thats all. Might there be a other ...
by Ar´thalion
Wed Apr 22, 2009 5:15 am
Forum: Building
Topic: Animated lightmaps?
Replies: 2
Views: 1489

Re: Animated lightmaps?

Thanks a lot....I´ll try this when i´m home from work....i knew there must be a way to do this....
by Ar´thalion
Tue Apr 21, 2009 9:19 am
Forum: Building
Topic: Animated lightmaps?
Replies: 2
Views: 1489

Animated lightmaps?

Hi

I created some interrior for my age, added the lightmaps to the objects and recognized that lightmaps, mapped to animated or moving objects, move along with the object itself.
Now, it looks kinda stupid if the shadows that should stand still on a spot, move with the object. Well, i know the ...
by Ar´thalion
Wed Apr 08, 2009 12:11 pm
Forum: Tutorials
Topic: Update: The "First (real) Age" Tutorial is updated
Replies: 41
Views: 68314

Re: Update: The "First (real) Age" Tutorial is updated

So they combined those two features in one. I understand. Thank you.
by Ar´thalion
Wed Apr 08, 2009 6:36 am
Forum: Tutorials
Topic: Update: The "First (real) Age" Tutorial is updated
Replies: 41
Views: 68314

Re: Update: The "First (real) Age" Tutorial is updated

Hey there....

Sry, I just have a question concerning a thing on page 2 of this Thread. Is the UV-Face Select Mode, the same as the UV-Image Editor? Because the Option (UV-Face-Select-Mode) does not seem to appear in my Version of Blender (2.48). Is the UV-Face-Select-Mode a additional Plugin? I ...

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