It was a general question.
Though from discussions on various forums show people want to have a dragable scroll bar.
Me, I was hoping to do the mod that allows us to import and export marker games, but that has been offset by another small project i'd like to do at work, making a desktop gadget ...
Search found 1200 matches
- Sun May 02, 2010 11:40 am
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
- Sun Apr 18, 2010 11:32 pm
- Forum: General Discussion
- Topic: RealMYST Ages
- Replies: 50
- Views: 19284
Re: RealMYST Ages
Topic has ben adressed lots of times, and the answer is they are just too different, though if your keen enough you could try and do it yourself.
Example being the guys making Riven a Real Time experience
Example being the guys making Riven a Real Time experience
- Sun Apr 18, 2010 11:30 pm
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
Re: Dedicated new & improved (?) KI thread.
So is that going to be your little project is it?
I've been reading throught the code, trying to geta a feel as to how to save and load marker games, getting to the game is easy enough, uploading one is worriesome, but dealing with getting the polar coordinates is where i'm at, seeing how Cyan ...
I've been reading throught the code, trying to geta a feel as to how to save and load marker games, getting to the game is easy enough, uploading one is worriesome, but dealing with getting the polar coordinates is where i'm at, seeing how Cyan ...
- Sat Apr 17, 2010 1:26 pm
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
Re: Dedicated new & improved (?) KI thread.
Ok, justt thought that a class could be made that wouldn't rely on the game engine, my bad.
So what kind of bug fixes or enhancements do you think we could do with what we have?
I'm still fancy the idea of saving and loading marker games just like what we do with Jalak
So what kind of bug fixes or enhancements do you think we could do with what we have?
I'm still fancy the idea of saving and loading marker games just like what we do with Jalak
- Sat Apr 17, 2010 1:09 pm
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
Re: Dedicated new & improved (?) KI thread.
typically I would have thought that you create a new image then call that into the GUI, and have it extend or shorten depending on how long the list is
I suppose you could try and creater a new class for it.
I suppose you could try and creater a new class for it.
- Sat Apr 17, 2010 12:53 pm
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
Re: Dedicated new & improved (?) KI thread.
You know how to code, how about you try it?
- Fri Apr 16, 2010 12:25 pm
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
Re: Dedicated new & improved (?) KI thread.
The video plays fine with VLC player.
Well Diafero (I think it was him) did the offline KI, so he and a few others know alot about how to code for it, so maybe the few immediate bugs and additions can be fixed.
From memory I think they are
when someone links in and the ki list is longer than the ...
Well Diafero (I think it was him) did the offline KI, so he and a few others know alot about how to code for it, so maybe the few immediate bugs and additions can be fixed.
From memory I think they are
when someone links in and the ki list is longer than the ...
- Wed Apr 14, 2010 2:47 am
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
Re: Dedicated new & improved (?) KI thread.
I agree, a redesign is needed to get out of the mess, though I am rather fond of of the pre beta design of the KI interface, and perhaps that could be a starting block or something completely different.
- Wed Apr 14, 2010 12:09 am
- Forum: Scripting
- Topic: Plasma Python API
- Replies: 29
- Views: 28174
Re: Plasma Python API
I think what he was meaning is that the comments for the source code are there as opposed to there being no comments when decompiling the code from the pak.
Not that there is anything you didn't know already.
Not that there is anything you didn't know already.
- Tue Apr 13, 2010 11:39 pm
- Forum: General Discussion
- Topic: Dedicated new & improved (?) KI thread.
- Replies: 109
- Views: 44316
Re: Dedicated new & improved (?) KI thread.
Somone will shoot me for doing this
Considering Cyan has open sourced the KI, thought it'd be an idea to resurrect this thread
Considering Cyan has open sourced the KI, thought it'd be an idea to resurrect this thread
