Search found 36 matches

by sculp
Thu Apr 12, 2012 2:35 pm
Forum: Guild News
Topic: PyPRP2 Beta 1 released
Replies: 72
Views: 92130

Re: PyPRP2 Beta 1 released

Hello y'all. I'd like to help in the development of PyPRP2. I don't have access to 3DSMax and so a whole area of Age Development is now utterly beyond my reach. While I applaud Cyan's release of their plugin and so forth, the necessity to use paid for modeling software in order to benefit from this ...
by sculp
Sun Feb 19, 2012 5:19 am
Forum: Gehn Shard
Topic: Gehn.4 Live!
Replies: 50
Views: 38279

Re: Gehn.4 Live!

Gehn no longer accepts my forum password. I'm getting the "incorrect password" error. I logged out of the forum and back in but that did not sort it.
I'm getting the same error and can't log in :(
by sculp
Fri Nov 18, 2011 5:46 am
Forum: General Discussion
Topic: Back on the Wall
Replies: 73
Views: 53656

Re: Back on the Wall

Chacal wrote:No hurry.
I'm just looking for a reason to start working on uruDistro again.
I got lots of stuff just waiting for an UruDistro release ;)
by sculp
Mon Nov 14, 2011 11:25 am
Forum: Guild News
Topic: Concerning the Alcugs wiki
Replies: 48
Views: 115831

Re: Concerning the Alcugs wiki

Beautifuly put Chacal
by sculp
Sun Sep 25, 2011 6:11 am
Forum: Building
Topic: Importing Ages into Blender
Replies: 20
Views: 11521

Re: Importing Ages into Blender

I too would be delighted if a more up to date importer was available ;)
by sculp
Thu Sep 15, 2011 1:16 pm
Forum: Building
Topic: Importing Ages into Blender
Replies: 20
Views: 11521

Re: Importing Ages into Blender

I too have been everywhere and back with this problem for years. Every now and then I stumble upon a combination that works... for some ages.. sometimes :? A hard drive dies or whatever and the same combination simply won't perform at all.. doh! is my only conclusion on this one.
by sculp
Sat Aug 06, 2011 1:30 pm
Forum: Scripting
Topic: Alcscript/python wierd
Replies: 6
Views: 7594

Re: Alcscript/python wierd

That did it! :o thanks t
by sculp
Sat Aug 06, 2011 12:02 pm
Forum: Scripting
Topic: Alcscript/python wierd
Replies: 6
Views: 7594

Re: Alcscript/python wierd

Well thanks tachzusamm for the elegant explanation. I know this is how it's supposed to be, just that somehow it's not working right here. Here's the complete Alcscript:
Lever01:
animations:
- name: LeverPullAnim
autostart: 0
loop: 0
logic:
modifiers:
- name ...
by sculp
Sat Aug 06, 2011 10:06 am
Forum: Scripting
Topic: Alcscript/python wierd
Replies: 6
Views: 7594

Re: Alcscript/python wierd

I don't think it's a bug; more likely you may have a typo or something else wrong in the AlcScript where you pass the Activator to python.
In fact my responder works perfectly if I accept that the value passed to Python is -1.
Here's the relevant part of the Alcscript:
actions:
- type ...
by sculp
Fri Aug 05, 2011 2:50 pm
Forum: Scripting
Topic: Alcscript/python wierd
Replies: 6
Views: 7594

Alcscript/python wierd

I have made extensive referance in the last few days to this thread: http://forum.guildofwriters.org/viewtopic.php?f=9&t=4828
My mission was essentially the same as Egon's; how to make a call to a python script from within a responder defined in Alcscript. 'notifymsg' seemed to be ...

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