I don't know if this is a "known issue", but in the Library the link to KveerMystV does not seem to work. I get the error message pop[up window "... is not available, or does not exist at all".
- Gimlet
Search found 13 matches
- Sat Oct 18, 2014 2:41 pm
- Forum: Deep Island
- Topic: Deep Island "known issues"
- Replies: 11
- Views: 10136
- Tue Mar 06, 2012 5:07 pm
- Forum: Gehn Shard
- Topic: bug can't get in
- Replies: 5
- Views: 3752
Re: bug can't get in
Alas I get "download failed: dat\personal_districk_psnMYSTII.prp not found" and the system stops as soon as I try to start up. Avatar creation worked fine, but trying to start up with that avatar shows the loading book black screen with an empty loading bar and nothing. alt-tab out and there is ...
- Tue Mar 06, 2012 3:07 pm
- Forum: Gehn Shard
- Topic: bug can't get in
- Replies: 5
- Views: 3752
Re: bug can't get in
Alas I get "download failed: dat\personal_districk_psnMYSTII.prp not found" and the system stops as soon as I try to start up. Avatar creation worked fine, but trying to start up with that avatar shows the loading book black screen with an empty loading bar and nothing. alt-tab out and there is this ...
- Sat Feb 04, 2012 11:52 am
- Forum: General Discussion
- Topic: Deep Island UAM database
- Replies: 15
- Views: 13891
Re: Deep Island UAM database
Hmm - can one "sandbox" this? Set a firewall to prevent TPoTS from "leaving the premises" even if a "bad" age arrives via Drizzle?Branan wrote:...The python scripts in URU already have full system access - they can run arbitrary executables and scripts on the users computer......
- Sat Feb 04, 2012 6:53 am
- Forum: General Discussion
- Topic: Deep Island UAM database
- Replies: 15
- Views: 13891
Re: Deep Island UAM database
Why am I getting a privacy/security/persistency risk warning? And a suggestion to delete the file _socket.pyd?
- Wed Oct 12, 2011 2:01 pm
- Forum: General Discussion
- Topic: Back on the Wall
- Replies: 73
- Views: 53664
Re: Back on the Wall
Wonderful, wonderful! The dream of an actually playable group wall lives and seems to breathe! thank you deeply!
- Mon Jan 25, 2010 3:16 pm
- Forum: Plasma Development
- Topic: Offline KI 3.0
- Replies: 89
- Views: 33273
Re: Offline KI 3.0
After all the Wall did work in UU and I don't remember a single instance of a game being organized. It was so much of a PITA that no one wanted to play.
Well, you have to kinda like that type of game - remember the physical game mindmaze? I actually got it off e-bay, and it is fun. But pick-up ...
Well, you have to kinda like that type of game - remember the physical game mindmaze? I actually got it off e-bay, and it is fun. But pick-up ...
- Sat Oct 24, 2009 9:40 am
- Forum: General Discussion
- Topic: Myst Online Server?
- Replies: 17
- Views: 6242
Re: Myst Online Server?
I am looking at a home shard a small server to support two or three users operating on a domestic router. From my experience so far the shard is the easy bit.
At the moment, the shard and the client still have to reside on physically separate machines, right? Not implemented as separate programs ...
At the moment, the shard and the client still have to reside on physically separate machines, right? Not implemented as separate programs ...
- Fri Sep 18, 2009 9:28 am
- Forum: Plasma Development
- Topic: Drizzle21 (includes UruAgeManager)
- Replies: 64
- Views: 24954
Re: Drizzle21 (includes UruAgeManager)
Just found and tried to remove the argearchives folder - and drizzle 21 immediately lost all sense of where it was in terms of versions. Restoring the newest files only didn't help. Had to restore all the files in it for it to get its act back together. Minor problem, but for those with disk space ...
- Thu Sep 17, 2009 5:26 pm
- Forum: Plasma Development
- Topic: Drizzle21 (includes UruAgeManager)
- Replies: 64
- Views: 24954
Re: Drizzle21 (includes UruAgeManager)
well - we have multiple selects available in the download/update window. Perhaps we can have multiple selects in the versions available window to determine which (or all) that we want to delete? Or is that too much to code? I personally wouldn't mind a N-1 auto-delete button, though.