Search found 275 matches

by Christopher
Sat Dec 13, 2014 7:17 am
Forum: Scripting
Topic: Wall code for MOULa
Replies: 23
Views: 29690

Re: Wall code for MOULa

Hello to all writers.

I return to this subject that has been without comment for several months.

I tested the two paks: the Sirius (MOULaWall) and that of Christopher (molded-scripts-climbingWall).
Both work with the exception of climbing the wall itself.
When a player reaches the top of the ...
by Christopher
Tue Mar 04, 2014 4:03 am
Forum: Plasma Development
Topic: Docxygen docs
Replies: 7
Views: 8722

Re: Docxygen docs

The Plasma doxygen already exists here: http://docs.mystler.eu/cwe/ This one is also auto updated everytime there is a push to the master.

Christopher

EDIT: Sorry, didn't see the date of the first post. I don't know if this one already existed a year ago.
by Christopher
Sat Mar 01, 2014 4:19 pm
Forum: Building
Topic: Anyone Remember The Ames Room Illusion
Replies: 19
Views: 12279

Re: Anyone Remember The Ames Room Illusion

I have no idea where or when I read this (or if I possibly misunderstood it...). But I think the whole "The age must be ported to 3ds Max" stuff must have started somehow...

But if Chogon says he may also have the .prp files I think transfusion would be the better option.
by Christopher
Sat Mar 01, 2014 3:43 am
Forum: Building
Topic: Anyone Remember The Ames Room Illusion
Replies: 19
Views: 12279

Re: Anyone Remember The Ames Room Illusion

I'd toyed with the idea of doing the same work myself - during a hectic one-month effort using a rented copy of the current version of 3ds max through Autodesk's subscription option, at a personal cost of $190. But the 3ds max age creation plugins aren't yet modified to work with the current ...
by Christopher
Fri Feb 28, 2014 2:06 pm
Forum: Building
Topic: Anyone Remember The Ames Room Illusion
Replies: 19
Views: 12279

Re: Anyone Remember The Ames Room Illusion

Deledrius wrote:I wonder if they also need to be Max 7 files as well.
I assume this is the case... I doubt Cyan has a newer version of Max.
by Christopher
Fri Feb 28, 2014 3:22 am
Forum: Building
Topic: Anyone Remember The Ames Room Illusion
Replies: 19
Views: 12279

Re: Anyone Remember The Ames Room Illusion

Deledrius wrote:Is this some arbitrary limitation on the part of Cyan?
AFAIK yes. I think someone (JWPlatt or Cyan itself) mentioned in the thread that Cyan want the raw .max files and not the .prp files.

Christopher
by Christopher
Thu Feb 27, 2014 4:34 pm
Forum: Building
Topic: Anyone Remember The Ames Room Illusion
Replies: 19
Views: 12279

Re: Anyone Remember The Ames Room Illusion

@Deledrius: If I remember the thread Ainia linked correctly, the main problem is that they didn't find a way to transfer the blend file over to 3ds Max without loosing every texture on the mesh. I am not familiar with porting files from Blender to Max, so I don't know if there are tools or something ...
by Christopher
Sun Feb 23, 2014 4:42 pm
Forum: Art and Story
Topic: Airbora
Replies: 16
Views: 56125

Re: Airbora

If you do the modeling part, I could in theory do the rest to make it to an age for Uru. For me this is the easier part ;)

Christopher
by Christopher
Thu Jan 30, 2014 5:28 am
Forum: General Discussion
Topic: GW2
Replies: 5
Views: 4297

Re: GW2

Count me in!
by Christopher
Wed Jan 08, 2014 6:49 am
Forum: Building
Topic: Public Age with Live Events
Replies: 9
Views: 6675

Re: Public Age with Live Events

I would make it like Guild Wars 2 did. For every live event, make an event, which reverts the first event. So if the bridge collapses,make an event, where the bridge is rebuilded.

Christopher

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