Search found 7 matches
- Fri Oct 15, 2010 6:48 pm
- Forum: Scripting
- Topic: Face object without smartseek
- Replies: 2
- Views: 4357
Re: Face object without smartseek
Hmm hard coded as I feared. Would it be possible with python or otherwise to move the seekpoint to the coordinates of the avatar locally, as well as use math to rotate it to point at the object? It would then have to trigger the oneshot.
- Thu Oct 14, 2010 4:42 pm
- Forum: Scripting
- Topic: Face object without smartseek
- Replies: 2
- Views: 4357
Face object without smartseek
I am trying to recreate the casting of MagiQuest Online, using the following code everything is perfect however the avatar does not turn to face the object. Is there a way to do the animation in place and still turn to face the object?
CastObjectOneShot:
logic:
actions:
- type: oneshot
name ...
CastObjectOneShot:
logic:
actions:
- type: oneshot
name ...
- Wed Oct 06, 2010 4:14 pm
- Forum: Scripting
- Topic: Granting Items?
- Replies: 11
- Views: 13729
Re: Granting Items?
Thanks Paradox, dont know how I missed such a simple command.Paradox wrote:Okay, as I suspected it is done in the Age Python code (Cleft.py in this case)
- Wed Oct 06, 2010 2:27 pm
- Forum: Scripting
- Topic: Granting Items?
- Replies: 11
- Views: 13729
Re: Granting Items?
Perhaps it would be a good idea if you explained where you were ultimately trying to go with this. I strongly suspect that the problem is much easier than you think.
The main goal is a open MagiQuest shard, no ages from the official, only user generated content. Most of the work is done ...
The main goal is a open MagiQuest shard, no ages from the official, only user generated content. Most of the work is done ...
- Tue Oct 05, 2010 7:13 pm
- Forum: Scripting
- Topic: Granting Items?
- Replies: 11
- Views: 13729
Re: Granting Items?
Right now I am replacing the Cleft.age files, but if its possible to point the engine to a different starting age that would be preferable for the project.Paradox wrote:[Replace the Cleft.age files, or replace Cleft with a different Age as the starting point for a new player?
- Tue Oct 05, 2010 4:12 pm
- Forum: Scripting
- Topic: Granting Items?
- Replies: 11
- Views: 13729
Re: Granting Items?
Let me explain a little better, my goal is to replace the cleft.age with my own, however when I do that the player is not granted the blackbar. So I want the replacement to be able to grant the blackbar, but also grant the KI and Relto Book.
- Mon Oct 04, 2010 7:13 pm
- Forum: Scripting
- Topic: Granting Items?
- Replies: 11
- Views: 13729
Granting Items?
When creating a age how do you go about granting usable GUI items such as the KI or Relto Book to the player? Also what about wearable closet items?