Search found 8 matches

by Albanvs
Tue Nov 26, 2019 12:04 am
Forum: Building
Topic: A little glimpse=)
Replies: 20
Views: 16803

Re: A little glimpse=)

Some more things
by Albanvs
Mon Nov 25, 2019 11:57 pm
Forum: Building
Topic: A little glimpse=)
Replies: 20
Views: 16803

Re: A little glimpse=)

Cavern Walkway
Cavern Walkway
the cavern copy.jpg (503.22 KiB) Viewed 6049 times
A Corridor
A Corridor
corridor copy.jpg (509.48 KiB) Viewed 6049 times
Cave Dwelling
Cave Dwelling
cavern_lamps copy.jpg (597.58 KiB) Viewed 6049 times
Here are some more assets I've been working on. Most of them are currently being reworked to keep the aesthetic and rustic quality. If you see me in the Cavern staring at a wall I'm taking notes :)
by Albanvs
Mon Nov 25, 2019 8:37 am
Forum: General Discussion
Topic: UPlasma development - Play Plasma from the Unity engine
Replies: 118
Views: 470664

Re: UPlasma development - Play Plasma from the Unity engine

I realize I've come to this conversation late but I have to say I love this idea. In fact I've been wondering about this myself for some time. I do feel that Age creation is limited by an outdated engine. I thought, "Unity or Unreal 4?" I have both on my PC. I have no clue on how this works. Would ...
by Albanvs
Tue Nov 12, 2019 1:08 am
Forum: Guild News
Topic: URU Survey
Replies: 21
Views: 71029

Re: URU Survey

There has been some really good discussion here and mirrors a lot of what I've felt all along. Over the weekend I was in the cavern where there was discussion about this subject. Again, very good discussion and a lot to chew on. I've often wondered about what if Uru had been developed much like ...
by Albanvs
Fri Nov 08, 2019 3:35 am
Forum: Guild News
Topic: URU Survey
Replies: 21
Views: 71029

Re: URU Survey

Its always puzzled me why Uru didn't become bigger. It has everything going for it in a lot of ways. A mysterious race of people able to write ages seemed to me at the time..and still does, an open book. IMO it was ahead of it's time but maybe limited by the technology of the time. Was it too ...
by Albanvs
Tue Nov 02, 2010 2:20 pm
Forum: Building
Topic: A little glimpse=)
Replies: 20
Views: 16803

Re: A little glimpse=)

Alright, I've downloaded and installed blender and then did some importing. the only snag I ran into was that large cube thats in the center of the viewport. Is that standard? So far its looking like its importing okay and scaling nicely. I just have to figure out how to reapply the textures.
by Albanvs
Mon Nov 01, 2010 1:24 am
Forum: Building
Topic: A little glimpse=)
Replies: 20
Views: 16803

Re: A little glimpse=)

Thank you all for your warm compliments and welcome...I really appreciate them alot!=)

Szark the poly count on the pillared structure is at around 1200 polys and the Basin is at a rough 900 polys...the cut out creating most of the poly count.I did find the repository so as soon as I organize things ...
by Albanvs
Sat Oct 30, 2010 3:38 am
Forum: Building
Topic: A little glimpse=)
Replies: 20
Views: 16803

A little glimpse=)

Hi all!

I'm new here so I will introduce myself as Albanvs. I'm a huge fan of Uru and hope to help contribute to writing ages. I am a 3D modeler and texture artist and work with 3DS Max and Photoshop. My main focus has been on architecture but I'm also moving into environments. Here a few concepts ...

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