Search found 216 matches

by Doobes
Wed Dec 06, 2023 2:38 am
Forum: Building
Topic: Linking Book Error in Korman
Replies: 6
Views: 36211

Re: Linking Book Error in Korman

Like magic (or just great programmers), a fix has been made: https://github.com/H-uru/korman/pull/387

If you're comfortable modifying your Korman scripts, you can implement those changes immediately to fix your copy. Otherwise, it will likely be in the next release.
by Doobes
Tue Dec 05, 2023 8:33 am
Forum: Building
Topic: Linking Book Error in Korman
Replies: 6
Views: 36211

Re: Linking Book Error in Korman

I got the error too and tried poking at the code myself, but didn't get very far in fixing the problem. I've put in an issue to the GitHub, so hopefully it'll get fixed soon: https://github.com/H-uru/korman/issues/386

I wholeheartedly recommend signing up for GitHub (it's free) and reporting any ...
by Doobes
Sat Jan 28, 2023 4:49 pm
Forum: Guild News
Topic: Korman 0.14 Released
Replies: 2
Views: 18408

Re: Korman 0.14 Released

Tsar Hoikas wrote:Korman 0.14 has been released. For more information, please see the linked wiki page.
Woo hoo! Well done, everyone. :D
by Doobes
Thu Jun 09, 2022 3:26 pm
Forum: Deep Island
Topic: State of the Deep Island, and a reqest for help
Replies: 8
Views: 33109

Re: State of the Deep Island, and a reqest for help

Sadly, I'm not very tech-savvy when it comes to maintaining shards, but I have put the word out on my Facebook page with a URL to here (thanks to Korov'ev's FB post for getting my attention!). Hopefully there will be a few takers!

Congrats on the new job too, diafero! We're a patient bunch, so take ...
by Doobes
Fri Mar 04, 2022 1:41 am
Forum: General Discussion
Topic: OMG, I contributed to the shard and didn't know it!
Replies: 6
Views: 31392

Re: OMG, I contributed to the shard and didn't know it!

Most of the credit on getting the heritage documents into the game goes to CalumTraveler, as it was his suggestion and work getting things MOULa-ready. Chiso is meant to be a collection of fan works, both Age and text, and I was happy to include them. They're great work!

And now they're there for ...
by Doobes
Thu Sep 09, 2021 10:24 am
Forum: Building
Topic: The Descent
Replies: 8
Views: 18544

Re: The Descent

This is excellent work, Aloys! This will definitely help for reference once the Intangibles content runs out.

While I would love for the trip to take an actual three days, gameplay-wise, that's probably not going to work...not to mention it'd take forever to model.

One thing we could do is give ...
by Doobes
Mon Apr 12, 2021 4:40 am
Forum: Gehn Shard
Topic: Gehn.28 Live
Replies: 23
Views: 18784

Re: Gehn.28 Live

Acorn wrote:I note that VeeTsah on Gehn doesn't have the cannen.
I believe Hoikas simply has to flip the SDL switch for that one.

Code: Select all

VeeTsahCannenVis
Something I forgot to mention/remind him of when we were doing the final run-through last night. :oops:
by Doobes
Sat Nov 21, 2020 4:29 pm
Forum: General Discussion
Topic: Submitting your Age for Chiso Preniv
Replies: 0
Views: 4498

Submitting your Age for Chiso Preniv

Note that this is for Ages other than those found on Gehn Shard. Tre'bivdil, Fehnir's House and Vothol Gallery already have assets built into Chiso.

For those working on submitting an Age and would like a Linking Book added to Chiso Preniv, here's what will be needed:

1. Filename of the Age, ie ...
by Doobes
Sat Oct 31, 2020 6:22 pm
Forum: Building
Topic: Blend of my Linking Book Models for use.
Replies: 2
Views: 3416

Re: Blend of my Linking Book Models for use.

Excellent work, Tweek! You remind me that we still need to put together a repository of common items people can use, which will be much easier now that we have Cyan's blessing to pick apart their MOUL files. This would be a great addition too. :)
by Doobes
Wed Sep 16, 2020 8:47 am
Forum: Building
Topic: Demonstration Ages
Replies: 20
Views: 20057

Re: Demonstration Ages

Yeah, usually you just add a second vertex color channel named "alpha", and paint it white (opaque) or black (transparent). Haven't tested it, but Korman appears to support it.

Yeah, sadly, I don't think it does yet. I'm hoping they can add it soon, as pretty much every Cyan Age I've imported and ...

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