The glitch isn't actually a glitch, if I understood your description, every thing that is further away disappears and all that is closer appears when you rotate? That then would be the viewing distance of the camera that you need to adjust.
Either in the scene button or render options or in older ...
Search found 34 matches
- Fri Jan 20, 2012 4:58 am
- Forum: Building
- Topic: Starting over
- Replies: 4
- Views: 2598
- Fri Jun 24, 2011 4:36 am
- Forum: Building
- Topic: Community Nexus
- Replies: 353
- Views: 149994
Re: Community Nexus
Short update.
GUI Update seems to be it. There is still help needed. (This goes out to those working on the GUI already)
You are always welcome to PN me or Nathan2055 to see what is going on and how to help
GUI Update seems to be it. There is still help needed. (This goes out to those working on the GUI already)
You are always welcome to PN me or Nathan2055 to see what is going on and how to help
- Tue May 31, 2011 12:24 am
- Forum: Building
- Topic: Using the metric system?
- Replies: 9
- Views: 5803
Re: Using the metric system?
By the way Standardsize for an Avatar in the old PyPRP and in the imperial system is actually 6 Units, 

- Tue May 31, 2011 12:18 am
- Forum: Building
- Topic: PyPRP2 Questions from a Noob
- Replies: 37
- Views: 15778
Re: PyPRP2 Questions from a Noob
thanks tachzusammen, I will edit that in my exporter.py.
- Sat May 28, 2011 11:30 pm
- Forum: Guild News
- Topic: PyPRP2 Beta 1 released
- Replies: 72
- Views: 92130
Re: PyPRP2 Beta 1 released
I tried that same result... It's okay though, it was a problem at first spending a couple hours trying out different fan ages and then realising that i had no Prpfile, also at first it didnt export, cause i had the avatar model inside it and even though i had checked the disable export button, or ...
- Sat May 28, 2011 2:22 pm
- Forum: Guild News
- Topic: PyPRP2 Beta 1 released
- Replies: 72
- Views: 92130
Re: PyPRP2 Beta 1 released
Same bug happens to me everytime i export an age. It always exports the scene.prp into my default folder above my export folder. Even when i follow your example video step by step it happens. Tried it with 2 different blender installations and with 2 different ages, both times same effect, but easy ...
- Sat May 28, 2011 1:24 am
- Forum: Guild News
- Topic: PyPRP2 Beta 1 released
- Replies: 72
- Views: 92130
Re: PyPRP2 Beta 1 released
Thanks for your answer, i also read your other link, good to know for future reference.
Re: Fist
Try the decimate modifier, should keep the rough modell with less verts
- Fri May 27, 2011 1:13 pm
- Forum: Guild News
- Topic: PyPRP2 Beta 1 released
- Replies: 72
- Views: 92130
Re: PyPRP2 Beta 1 released
I reformulate my question in the hope I get a direct answer.
Are we able to put linking books into our ages with this release or (as i understand) not?
What is the timeframe for those things?
Appreciating in Advance,
Are we able to put linking books into our ages with this release or (as i understand) not?
What is the timeframe for those things?
Appreciating in Advance,

- Fri May 27, 2011 1:11 pm
- Forum: Building
- Topic: Nexus Pedestals and Bevin-style Imagers
- Replies: 18
- Views: 7948
Re: Nexus Pedestals and Bevin-style Imagers
I do very much think so. I read the license agreement and it said we could use it,
.
I am pretty far with the modell already, tomorrow my wife will allow me to work on it a little,
, then I can post a screenshot of the age, perhaps even in my copy of Pots

I am pretty far with the modell already, tomorrow my wife will allow me to work on it a little,
