Search found 34 matches

by Fuchida
Fri Jan 20, 2012 4:58 am
Forum: Building
Topic: Starting over
Replies: 4
Views: 2598

Re: Starting over

The glitch isn't actually a glitch, if I understood your description, every thing that is further away disappears and all that is closer appears when you rotate? That then would be the viewing distance of the camera that you need to adjust.
Either in the scene button or render options or in older ...
by Fuchida
Fri Jun 24, 2011 4:36 am
Forum: Building
Topic: Community Nexus
Replies: 353
Views: 149994

Re: Community Nexus

Short update.

GUI Update seems to be it. There is still help needed. (This goes out to those working on the GUI already)
You are always welcome to PN me or Nathan2055 to see what is going on and how to help
by Fuchida
Tue May 31, 2011 12:24 am
Forum: Building
Topic: Using the metric system?
Replies: 9
Views: 5803

Re: Using the metric system?

By the way Standardsize for an Avatar in the old PyPRP and in the imperial system is actually 6 Units, ;)
by Fuchida
Tue May 31, 2011 12:18 am
Forum: Building
Topic: PyPRP2 Questions from a Noob
Replies: 37
Views: 15778

Re: PyPRP2 Questions from a Noob

thanks tachzusammen, I will edit that in my exporter.py.
by Fuchida
Sat May 28, 2011 11:30 pm
Forum: Guild News
Topic: PyPRP2 Beta 1 released
Replies: 72
Views: 92130

Re: PyPRP2 Beta 1 released

I tried that same result... It's okay though, it was a problem at first spending a couple hours trying out different fan ages and then realising that i had no Prpfile, also at first it didnt export, cause i had the avatar model inside it and even though i had checked the disable export button, or ...
by Fuchida
Sat May 28, 2011 2:22 pm
Forum: Guild News
Topic: PyPRP2 Beta 1 released
Replies: 72
Views: 92130

Re: PyPRP2 Beta 1 released

Same bug happens to me everytime i export an age. It always exports the scene.prp into my default folder above my export folder. Even when i follow your example video step by step it happens. Tried it with 2 different blender installations and with 2 different ages, both times same effect, but easy ...
by Fuchida
Sat May 28, 2011 1:24 am
Forum: Guild News
Topic: PyPRP2 Beta 1 released
Replies: 72
Views: 92130

Re: PyPRP2 Beta 1 released

Thanks for your answer, i also read your other link, good to know for future reference.
by Fuchida
Fri May 27, 2011 11:58 pm
Forum: Building
Topic: Fist
Replies: 15
Views: 7064

Re: Fist

Try the decimate modifier, should keep the rough modell with less verts
by Fuchida
Fri May 27, 2011 1:13 pm
Forum: Guild News
Topic: PyPRP2 Beta 1 released
Replies: 72
Views: 92130

Re: PyPRP2 Beta 1 released

I reformulate my question in the hope I get a direct answer.

Are we able to put linking books into our ages with this release or (as i understand) not?

What is the timeframe for those things?

Appreciating in Advance, :)
by Fuchida
Fri May 27, 2011 1:11 pm
Forum: Building
Topic: Nexus Pedestals and Bevin-style Imagers
Replies: 18
Views: 7948

Re: Nexus Pedestals and Bevin-style Imagers

I do very much think so. I read the license agreement and it said we could use it, ;).

I am pretty far with the modell already, tomorrow my wife will allow me to work on it a little, ;), then I can post a screenshot of the age, perhaps even in my copy of Pots

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