Search found 9 matches

by Zerofool
Fri Apr 21, 2017 5:22 pm
Forum: Gehn Shard
Topic: [Resolved] Portals in Pod Ages do not appear
Replies: 5
Views: 5616

Re: Portals in Pod Ages do not appear

Hi, Acorn, thanks for responding. I was using that same particular Pod Ages calendar but when it didn't work for Negilahn, I presumed that the server time for the Gehn shard is different from the one where MOULa is running (maybe few minutes mismatch or completely different timezone). That's why I ...
by Zerofool
Wed Apr 19, 2017 9:45 am
Forum: Gehn Shard
Topic: [Resolved] Portals in Pod Ages do not appear
Replies: 5
Views: 5616

[Resolved] Portals in Pod Ages do not appear

Hi, it looks like the portals in the Pod Ages do not appear. First, I waited for it in Negilahn, but it did not appear, so I decided to make sure it works at Payiferen. I was looking at the light beams in the Payiferen Pod, and there was no Portal appearing in the period between 5 minutes before and ...
by Zerofool
Wed Apr 19, 2017 9:42 am
Forum: Gehn Shard
Topic: Crash going thru the Annnoy temple to first world
Replies: 3
Views: 4360

Re: Crash going thru the Annnoy temple to first world

I can confirm this crash - it also happens when I use the linking book to the "active" sphere in my Relto bookshelf. If memory serves, it worked properly last time I played back in November-December (on v24 I think).
by Zerofool
Wed Apr 19, 2017 9:41 am
Forum: Gehn Shard
Topic: Bug Report: Crash going to Minkata
Replies: 4
Views: 4766

Re: Bug Report: Crash going to Minkata

I can confirm this crash - it happens with all possible Minkata links (Relto bookshelf, Library pedestal, Nexus).
by Zerofool
Wed Apr 19, 2017 9:41 am
Forum: Gehn Shard
Topic: Ferry Terminal Issue
Replies: 14
Views: 11986

Re: Ferry Terminal Issue

I can confirm this, it happens to me as well. Hopefully it's an easy fix and it appears in a future patch.
by Zerofool
Sun Mar 10, 2013 7:09 am
Forum: Gehn Shard
Topic: Preparations for Oculus Rift (Virtual Reality) support
Replies: 22
Views: 28413

Re: Preparations for Oculus Rift (Virtual Reality) support

I think they'll continue to offer the dev kit for some time, so it's not so urgent, but it doesn't hurt to order it as soon as you know for sure that you want one :). After all, it's not entirely clear for how long that ability to order a kit, post-launch, will last. Later, they will release an add ...
by Zerofool
Sun Feb 24, 2013 6:50 pm
Forum: Gehn Shard
Topic: Preparations for Oculus Rift (Virtual Reality) support
Replies: 22
Views: 28413

Re: Preparations for Oculus Rift (Virtual Reality) support

Imho, URU is definitely the wrong game for something like the Oculus Rift. I really doubt it would be worth the effort to make an adventure MMOG available for such a device. Furthermore, I believe this would look strange with the current graphics and thus require hard work on that front.
Well ...
by Zerofool
Sun Feb 24, 2013 12:49 pm
Forum: Gehn Shard
Topic: Preparations for Oculus Rift (Virtual Reality) support
Replies: 22
Views: 28413

Re: Preparations for Oculus Rift (Virtual Reality) support

As someone who's been following the Oculus Rift for a while now, I'd love to see some kind of compatability between the Rift and URU show up in the future! :)
Same here, brother!

Well, URU for Oculus Rift? I want it for Google Glass too!
Sorry, I'm new here, so I don't know if you're joking, or ...
by Zerofool
Tue Feb 19, 2013 2:45 pm
Forum: Gehn Shard
Topic: Preparations for Oculus Rift (Virtual Reality) support
Replies: 22
Views: 28413

Preparations for Oculus Rift (Virtual Reality) support

Hi,
First, I'd like to apologize if this is not the right forum section for my post.

I'm a long-time stereo-3D gamer, and I can honestly say that URU and Myst V are some of the best 3D experiences I've had (they were some of my favorite games since before I started playing everything in 3D - around ...

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