Hi. I have a simple question: How can I access cloned objects that aren't avatars (eg. "ArchOfKerath")?
I am using the Funhouse's Clone function for cloning such objects, the code of which is as follows:
# World.Clone(string obj, string count, string age)
# Clones an object a specified number of ...
Search found 2 matches
- Wed Mar 13, 2013 1:47 pm
- Forum: Scripting
- Topic: Accessing cloned non-avatar objects
- Replies: 2
- Views: 4066
- Mon Mar 11, 2013 1:33 pm
- Forum: Scripting
- Topic: Moving objects animated by scripts
- Replies: 5
- Views: 6059
Moving objects animated by scripts
Hi.
I am working on machinima project in Myst Online (if you're wondering: yes the same one as the one mentioned by Locutus in this topic ) and I need to be able to move objects like the Egg in the Egg Room and the flying Bahros that you can page in.
I am aware that both the Egg and the flying ...
I am working on machinima project in Myst Online (if you're wondering: yes the same one as the one mentioned by Locutus in this topic ) and I need to be able to move objects like the Egg in the Egg Room and the flying Bahros that you can page in.
I am aware that both the Egg and the flying ...