Search found 92 matches

by DreamBliss
Fri Sep 19, 2014 5:09 am
Forum: Building
Topic: Blender Age Builders Video Tutorial Series Thread
Replies: 14
Views: 12087

Re: Blender Age Builders Video Tutorial Series Thread

I just finished another video, this one covers texture painting via exporting the UVs, importing them into Gimp, and doing a simple 3D bevel effect, then importing back into Blender. The link should be the same and it should be on the playlist in the next few hours.

The next video, if done, will ...
by DreamBliss
Wed Sep 10, 2014 2:13 am
Forum: Building
Topic: Getting rid of textures
Replies: 4
Views: 3603

Re: Getting rid of textures

dendwaler wrote: You have to make work arounds to give an impression of Bump maps.


Details please?
by DreamBliss
Thu Sep 04, 2014 4:33 am
Forum: Building
Topic: Blender Age Builders Video Tutorial Series Thread
Replies: 14
Views: 12087

Re: Blender Age Builders Video Tutorial Series Thread

This series is now, as far as I am concerned, completed. I have kept things as professional as possible and addressed all the issues with the previous videos. The main series, covering only basic age creation and export/import to Uru CC is 9 videos long, and most of the videos are 30 minutes in ...
by DreamBliss
Thu Aug 28, 2014 3:41 am
Forum: Building
Topic: Blender Age Builders Video Tutorial Series Thread
Replies: 14
Views: 12087

Re: Blender Age Builders Video Tutorial Series Thread

Here is a link to the new Blender Age Builders Series Playlist at YouTube:
https://www.youtube.com/watch?v=zwsNZMxPFeM&list=PL_YtClUR4LE_YIbjQpnW5TWVVl4n9VHF2

One video remains to be done then I will consider myself finished, having reached my goal.

I may add more videos to the series - no ...
by DreamBliss
Wed Aug 27, 2014 5:14 am
Forum: Building
Topic: Getting rid of textures
Replies: 4
Views: 3603

Getting rid of textures

OK, so I was trying to figure out how to apply textures to my materials and normal maps to my textures. I ended up with two issues:

1. The normal map shows over the texture, even though it is set to the material's normal.
2. Deleting the materials does not delete the textures. Somehow PyPRP still ...
by DreamBliss
Mon Aug 25, 2014 6:15 pm
Forum: Building
Topic: My Age Building Journal - Questions and Progress Reports
Replies: 14
Views: 11163

Re: My Age Building Journal - Questions and Progress Reports

Major Update!

I have collision pretty much down and have started to figure out how to add textures. Not only that, I was able to draw my own brick texture in Gimp with little effort or serious study. Just hand drew everything, tiled it, added the ubiquitous plasma clouds, desaturated them, and ...
by DreamBliss
Sun Aug 24, 2014 4:03 pm
Forum: Building
Topic: Building a Collider Mesh in Blender for PyPRP?
Replies: 6
Views: 4770

Re: Building a Collider Mesh in Blender for PyPRP?

Thank you for your help!

I feel like a complete idiot (even though some pieces are still missing.)

I was using the word collision instead of collider.

Testing that now.

Mod Note: Removed redundant font size
by DreamBliss
Sun Aug 24, 2014 4:00 pm
Forum: Building
Topic: How to do UV_unwrapping and texturing in Blender
Replies: 21
Views: 21162

Re: How to do UV_unwrapping and texturing in Blender

Awesome! Thread saved! Thank you!
by DreamBliss
Sat Aug 23, 2014 2:53 am
Forum: Building
Topic: Building a Collider Mesh in Blender for PyPRP?
Replies: 6
Views: 4770

Re: Building a Collider Mesh in Blender for PyPRP?

OK, I have a few questions...

1. What do you do so that PyPRP will export your age with the collision boxes? It complains about these not having any materials, but if you apply materials, you get flickering because you have two textured objects on top of each other. So I am obviously missing ...
by DreamBliss
Mon Aug 18, 2014 5:02 am
Forum: Building
Topic: Blender 2.49b R6034 Error On Creating A New Book
Replies: 7
Views: 7062

Re: Blender 2.49b R6034 Error On Creating A New Book

PyPRP Installing page now updated for Windows section. I will leave it up to someone else to deal with the Mac part:
http://www.guildofwriters.org/wiki/PyPRP:Installing

Mod Note: Removed redundant font size

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