Search found 58 matches

by melvin
Sun Feb 23, 2025 6:35 am
Forum: Building
Topic: Four new ages for Uru
Replies: 94
Views: 409516

Re: Four new ages for Uru

I have uploaded a new version of the path of the lost ages which has all the fixes to problems found so far. Many thanks for the video; it was most helpful. In regards to the fish symbol there is a way to get the blank imager to work. The bug hunt will continue.
by melvin
Wed Feb 19, 2025 10:45 am
Forum: Building
Topic: Four new ages for Uru
Replies: 94
Views: 409516

Re: Four new ages for Uru

Thanks for the feedback. I have been fixing many bug in all of the ages Western Teledahn & Palamary bay in particular. Missed a few of them mentioned above, I'll look into it a bit deeper.
by melvin
Tue Jan 14, 2025 6:12 am
Forum: Building
Topic: Occluders don't work, or do they
Replies: 12
Views: 42106

Re: Occluders don't work, or do they

Not all bots! Looks like we just broke a record; 1042 people online 8th January 2025.
by melvin
Sun Jan 12, 2025 8:58 am
Forum: Building
Topic: Occluders don't work, or do they
Replies: 12
Views: 42106

Re: Occluders don't work, or do they

Well! I don't think I'm qualified to make a tutorial. Doubt if I could do a good job of it, at least to make it easy & clear to understand. I'm just pointing out some things I have learned myself after years of practice at age building. People may find it useful & as can be seen in the number of ...
by melvin
Sun Jan 12, 2025 8:00 am
Forum: Building
Topic: Occluders don't work, or do they
Replies: 12
Views: 42106

Re: Occluders don't work, or do they

I'd like to add some extra information about lights, or to be more accurate, adding vortex col layers. A simple process but you may encounter some strange problems. Look at the image below; it's blenders monkey head & a lamp. Add a colour layer & then touch it once in vortex paint mode to smooth the ...
by melvin
Wed Jan 08, 2025 10:14 am
Forum: Building
Topic: Four new ages for Uru
Replies: 94
Views: 409516

Re: Four new ages for Uru

That link just keeps trying to generate a new key. I have replaced it with a new file. Not many new meshes on it but I did add some PNG images, so it's easy to see what each file is without the need to load it in. The pipe systems may be of use in that new age of yours Semjay!
by melvin
Sun Jan 05, 2025 8:05 am
Forum: Building
Topic: Four new ages for Uru
Replies: 94
Views: 409516

Re: Four new ages for Uru

You can now download the new version of the Path of the Lost Ages; which include the new age called Western Teledahn. Use the link on page one of this thread. All of these ages now contain SDL files so your current save games will not be compatible. As far as I can tell all works well but for now I ...
by melvin
Sat Dec 21, 2024 6:14 am
Forum: Building
Topic: Four new ages for Uru
Replies: 94
Views: 409516

Re: Four new ages for Uru

Western Teledahn is just about complete now so I will post these images. I still have some fine tuning to do & some graphics to polish up. Plus there is a fair bit of testing to do, but the update will be ready some time early next year.
by melvin
Thu Oct 17, 2024 8:23 am
Forum: Building
Topic: The Maintainers Gateway
Replies: 22
Views: 66916

Re: The Maintainers Gateway

Try to get past the fence that encircles the island. There is also a complete walkthrough available on u-tube by Minasunda which may be of some help.
by melvin
Wed Oct 16, 2024 12:58 am
Forum: Building
Topic: The Maintainers Gateway
Replies: 22
Views: 66916

Re: The Maintainers Gateway

Anything that has that red colour is a missing object in the scene. Once the object is located it will automatically go into it's place & become active. There are several of these objects to be found in the age; some of them are in sneaky hiding places, like that one.

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