To type š on a Mac you need to pull up the "Special Characters..." dialog.
As you might expect, I am biased towards "easy for beginners" on this question. Explaining the N different ways of typing accented characters (on Macs, Windows, Windows without keypad... iOS, Android, ...) seems like ...
Search found 11 matches
- Wed Sep 04, 2013 7:01 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
- Wed Sep 04, 2013 2:26 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
I'll restate my original thoughts regarding fonts that both OTS and NTS mappings should be available. Although, perhaps the current D'ni font could be altered as well, to make a more intuitive mapping for numerals 12-14 (currently @ # \, and should be changed to " £ $), based on the rest of 10-19 ...
- Tue Sep 03, 2013 10:29 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
Remember that for Seltani's purposes, the world creator can *only* specify plain text. Allowing CSS kerning is way beyond the scope of this change.
(Seltani does let you include non-breaking spaces to increase a word gap. I know, it's a crude workaround.)
I've added your font to http://eblong.com ...
(Seltani does let you include non-breaking spaces to increase a word gap. I know, it's a crude workaround.)
I've added your font to http://eblong.com ...
- Tue Sep 03, 2013 7:58 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
The glyph for the period in both D'ni Script and D'ni Script LM overlaps some letters, like d, h, r, and y, but it looks fine with other letters, like f and l. Could you fix that too?
The issue is more that those characters have kerning designed so that the type flows together as a script. If you ...
The issue is more that those characters have kerning designed so that the type flows together as a script. If you ...
- Tue Sep 03, 2013 5:31 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
Hmmm. I don't see why not. Feel free to modify it, and I will try and find out who created the LM font, since it wasn't me (IIRC, it was one of the people in the D:F several years ago)
Here it is, with a screenshot of the numerals: http://i.imgur.com/OMTUg1N.png
And here it is as 12 point size ...
Here it is, with a screenshot of the numerals: http://i.imgur.com/OMTUg1N.png
And here it is as 12 point size ...
- Tue Sep 03, 2013 2:49 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
The SLM font is a bit better, but still rather illegible at least on my display, even if I increase the browser's font size.
Kath, would you be open to a contributor altering the numerals to have thicker number components + fixing the overlap issue I mentioned?
Though no fault of yours, the D'ni ...
Kath, would you be open to a contributor altering the numerals to have thicker number components + fixing the overlap issue I mentioned?
Though no fault of yours, the D'ni ...
- Tue Sep 03, 2013 2:46 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
On page 13 I posted a link to the D'ni LM font, and on page 14, I gave a comparison of the letter mappings.
That's pretty good (and love that the full character set is in there!), though IMO the numerals still suffer from legibility at smaller font sizes (though its a huge step up over the ...
That's pretty good (and love that the full character set is in there!), though IMO the numerals still suffer from legibility at smaller font sizes (though its a huge step up over the ...
- Mon Sep 02, 2013 5:03 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
Oh, nice! Is there a preview of it online?KathAveara wrote:I've already proposed a new D'ni font for Seltani, though as a second font, not a replacement.
- Sun Sep 01, 2013 11:01 pm
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
Though no fault of yours, the D'ni font being used has a number of really sucky number glyphs, many of which are illegible at lower point sizes (even the largest font size in Seltani still renders most of the numerals illegible. Would you accept a replacement if I provide one?
Thanks!
Thanks!
- Sat Aug 17, 2013 10:33 am
- Forum: General Discussion
- Topic: A text Myst Online project
- Replies: 307
- Views: 152071
Re: A text Myst Online project
Well then, I'll hide Eder Kukah (my zoo Age) away, since I can't release it without any animals, and I can't make the animals work without some way to continuously run their AI's. It will also vastly simplify various aspects of the programs, and probably make them run faster. Although, passing ...