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- Wed Feb 03, 2016 1:28 am
- Forum: Building
- Topic: Architectural modeling tips?
- Replies: 15
- Views: 17065
Re: Architectural modeling tips?
I've noticed that, while I'm pretty good at modeling organic objects like terrain, trees, etc., anything manmade tends to come out really bland. I look at Uru's environments, and the way that every room and building fits together just seems so much more intricate than anything I ever create. This ...