Until now, I haven't really addressed my views on MORE. I decided to sit down tonight and explain a vision I had of MOUL, a vision that I hope to see carry over to MORE.
The majority of us know what DIRT was. The original version of Uru. A single player, stand alone game in which you travel to D'ni via the Great Shaft and tunnels, and the culimination of your travels being the City of D'ni. Then DIRT became a multiplayer game and many things were revamped. Gone were the tunnels and the trip from the surface, and introduced were the Bahro and Yeesha and Relto. Some of us welcomed these new changes and storyline, others did not. I fell in the middle. I love the Bahro, and the storyline behind them. I Don't like Relto, or Yeesha's magical role as the Grower.
The dream i had of MOUL, and now for MORE, was a melding of the concept of DIRT, and the storyline of Uru. In this new Myst Online you once again start at the Cleft. You once more can follow Yeesha's path, but now are offered a second path. By the DRC. They have reopened the tunnels to D'ni, and now offer you the ability to travel to D'ni through the tunnels. This is done out of fear from the DRC that allowing explorers to keep following Yeesha, without offering a safer way into D'ni, would place them in endangerment from the Bahro civil war. That the freed Bahro, who are out for revenge for their imprisonment by the D'ni, will view any that follow a D'ni descendant as their enemy. Once you are given that choice, the game radically changes. Now you must make a choice, will you follow Yeesha or will you follow your own route into D'ni. If you follow Yeesha, through her journey, the game progresses just like Uru. If you follow the DRC's route through the tunnels, things make a dramatic shift. Upon entering the Tunnels via the caldera, you come upon a collapsed tunnel. But there is a linking book on a pedestal, that will take you to the otherside of the collapsed tunnel, the top of the Great Shaft. Once you use this book you can no longer get to Relto, and the Bahro doors won't work for you anymore. The savecloths will now just save your progress in an age. You don't have relto, you can't collect bahro pedestals and stones. Instead you travel down the shaft and tunnels, receiving your KI along the way. Upon reaching the end of this route, you are treated to a boat ride across the harbor. Once you travel underneath Kerath's arch your screen blacks out and the load bar starts. (No link sound you haven't linked) Once you've ended the load screen, you're now at the Ferry Terminal on the boat. From here you can visit the nexus, and access your neighborhood, or domicile. The domicile will be a simple room, with a tiny garden and balcony. This will be your home in D'ni if you've traveled this route. You can collect objects in the game just like Yeesha pages, only now they are installed in your home while your away by friendly little ResEngs. Each time you do, you receieve a ki message from the DRC informing you of the installation. In the city, hoods, and various D'ni areas like the Great Tree Pub, you will be able to access various ages. Upon linking through them another message is sent to your ki informing you that a linking book has been sent to your home courtesy of the DRC. (thus you will have a bookshelf just like Relto.)
Fan created ages will be available through a book in your domicile, and in relto. A secondary Nexus, UCC only. The Nexus age is thus fully explained. Each nexus is one room in a great machine built by the D'ni to store their linking books. The ultimate library age. Every linking book the D'ni had created was placed into this machine. Everytime someone linked to the Nexus they were sent to a room in the Nexus machine, (This would explain where Kadish got the idea for Ahnonay's spheres from. The Nexus rooms rotate everytime someone links into them. They are at the end spokes of one gigantic wheel. Each time someone links into a Nexus chamber, the wheel rotates so that an empty Nexus room deposits a new person into it. Then it rotates again. Removing the idea that the Nexus's are instanced. The only instanced areas in this game would be the ages. The city is only public, the D'ni areas are only public. If you link through a linking book in the public areas, you arrive at a public instance of an age. The only time you arrive at an instanced version of an age is when you link through from Relto or your Domicile.
This would cut down on instancing, and introduce a truly multiplayer aspect to URU. You can still play single player via relto or the domicile, but not D'ni areas.
Now, the reason I kept the Bahro around is quite simple. They introduce a new aspect to the D'ni. The darkest aspect of the D'ni. Their slavery of the Bahro that began on Garternay. This retcons the history of the art, but not completely. What we know of linking is that the ink is suppied via beetles. But where are these beetles? Where did Atrus get them to write his books? Where did Yeesha get hers etc. The idea behind this is that there were no beetles. That the highest of the highest of the Garternay government new the truth when the Art was developed. The ability to link was gained from The Bahro. That once they enslaved them, the Bahro's abilities to link became their own. The Tablet is what facilitated this. They used a bahro artifact, to enslave the only race capable of linking at will. From this they developed the Art of writing, the bahro taught them out to write ages, and they passed it off as their own. They created the Art because of their enslavement of the Bahro. In order to hide what they done, they passed off the ability to link to special ink from scarab beetles. But the truth was the Bahro taught them how to link during their enslavement, and kept them enslaved ever since. Up until Dr. Watson came along and gave the tablet back to them. Now that their freedom was returned, one faction of bahro demand justice for their slavery by the D'ni, and its followers. This A. Gives a unqiuge insight into the history of D'ni. THe reason for its fall is it became corrupted by the Art. B. Gives a storyline to follow besides the restoration of D'ni, it adds a level of tension to the game. Do we have a right to link, when the ability was taken by force from the Bahro so many years ago?
This is the dream i have for MORE. A game, fueled by fan content and ages, but peppered with official Cyan content, and driven by a storyline of rebuilding the D'ni civilization, in opposition to a set of creatures who were deeply hurt by that civilization. And being protected by another side of that same set of creatures who have vowed to protect those that freed them.
Thoughts