D'Lanor wrote:I have played with NPC spawners and they are not very hard to create for the existing avatar types. I can also make NPCs do existing animations. This requires Python script.
Hmm, I was tempted to do studdings on my own of the topic, but I see no point in breaking open door.
Can You extract a simple example (in blender I presume

) of simple age which spawn NPC, and makes him do some animation after, I don't know, pressing a button?
I assume you talking about quickshot animations like "sit", "wave", "talk" etc. Or are You able to turn "walk" animation on and make spawned avatar move?
Combined with with ability to make avatar "talk", like in "send messages to KI" - I don't know if that is possible but assume that it should be - and we might have some ground for building ages with NPC.
BTW: Broken NPC system in multiplayer environment. Adlest now I know why Cyan made Cleft singleplayer-only, and why only in Cleft there are any NPCs.
