Adrael and The DRA Office

General debates and discussion about the Guild of Writers and Age creation

Re: Adrael and The DRA Office

Postby N. Sigismund » Sun Oct 03, 2010 4:48 pm

Good to hear that the lighting isn't a closed book. :)

My only other useful comment is that the starscape inside the book room needs to be WAY further away from the window if you want it to look like a starscape. ATM you can noticably move towards and away from the stars/planet by moving around. If they were further away, the illusion would work far better.
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OOC: Sigismund, Nye, Huw Dawson
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Re: Adrael and The DRA Office

Postby diafero » Mon Oct 04, 2010 1:20 am

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I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.

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Re: Adrael and The DRA Office

Postby Rabenschwinge » Mon Oct 04, 2010 5:59 am

N. Sigismund wrote:... that the starscape inside the book room needs to be WAY further away from the window if you want it to look like a starscape. ATM you can noticably move towards and away from the stars/planet by moving around. If they were further away, the illusion would work far better.


I agree, this is something that disturbs immersion a little.


Another thing: I tried to transcribe the
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Re: Adrael and The DRA Office

Postby D'Lanor » Mon Oct 04, 2010 9:23 am

diafero wrote:
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Ok, thanks for the update but I am afraid that it still falls in the "unable to reproduce" category (Win7 64bit here also).
"It is in self-limitation that a master first shows himself." - Goethe
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Re: Adrael and The DRA Office

Postby diafero » Tue Oct 05, 2010 12:11 am

Well, I fear this means I will have to debug it myself ;-) I hope to take a look at it the next days.
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.

"Many people's horizon is a circle with a radius of zero. They call it their point of view."

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Re: Adrael and The DRA Office

Postby tangara » Wed Nov 03, 2010 9:27 pm

I am amazed that nobody didn't speak about the music and quite specially about the magnificent song of Lyllus. I have a small problem sometimes by going up in the elevator, (but not all the time, it depends on the jump). And as /jump is disabled, it's a little bit boring.

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But well.... The age is so impressive of creativity and work that we easily forgive it some inconveniences as lighting or else. Giant!
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Re: Adrael and The DRA Office

Postby Chacal » Wed Nov 03, 2010 9:56 pm

I just completed this Age and I am amazed.
Kudos and thanks to the whole team for this impressive creation.
I can't begin to guess about the hours you put into it.
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Re: Adrael and The DRA Office

Postby tangara » Thu Nov 04, 2010 2:54 am

I find really too bad that on Ages which requires as much work than Adrael in the development of the puzzles, reset wasn't automatic.
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Re: Adrael and The DRA Office

Postby Chacal » Thu Nov 04, 2010 5:40 am

Puzzle Ages are best done off-line.
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Re: Adrael and The DRA Office

Postby ddb174 » Thu Nov 04, 2010 8:26 am

Chacal wrote:Puzzle Ages are best done off-line.

Yeah, this is true not only for this reason, but also because sometimes something doesn't work at all online, though it does offline. (The UamKiPlugin's /reset command does help a lot with the first reason.)
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