G'day, I'm Blake John "Kaelis Ebonrai" Heatly.
I'm a artist, and a modeller, a D'niverse fan... and well, I've been involved in a number of open source game development projects, as an artist, either 3d, or sprite-based. I run a blog, that, in the time its been open has commented about a few game design ideas, and has commented on a few things in the open source game dev community.
I have been a modder pretty much as long as I've had a PC (in 2000, pentium 3, before that, a Commodore Amiga 600HD).
In the Oblivion modding community, I was vaguely influencial, being the department head of the oblivion section of a fairly popular multi-game modding community, and being responsible for getting it started. (
http://www.spellholdstudios.net ) If I remember correctly, it has been a long time for me, that would be the site. Its .com or .net, anyways.
I joined the Uru community, in D'mala, so, I don't quite have as long a history with Uru or the D'niverse as many here.
The thought of modifying ages and opening more and more of the City excites me, utterly. The thought of making new Ages of my own, also excites me. As does creating my own In-Cavern story, involving myself, and a few friends from a Private IRC Network I go to, this would include actually developing the new areas of the city encountered in it, the new Ages.
Some samples of my works...
Note: All of the GPL'd files are under the terms of the GNU General Public License Version 3 or Later.
http://ebonrai.com/images/polearm-scourge-render.png <-- very old
http://ebonrai.com/images/ciaran-axe.png <-- also very old
http://ebonrai.com/images/rayen-archite ... oncept.png <-- concept for medieval architecture for Baldur's Gate II mod.
http://ebonrai.com/images/trix-spear.png <-- again... very old..
http://ebonrai.com/sfz/asteroid-crystal ... render.png <-- somewhat newer, GPL'd
http://ebonrai.com/sfz/asteroid-crystal ... uced.blend <-- the gpl'd .blend file..
http://ebonrai.com/sfz/crystal-generato ... erials.png <-- again, GPL'd.
http://ebonrai.com/sfz/crystal-material ... ured.blend <-- GPL'd .blend file.
http://ebonrai.com/sfz/crystal-spacefolder-render.png <-- gpl'd..
http://ebonrai.com/sfz/crystal-spacefol ... erials.png <-- gpl'd
http://ebonrai.com/sfz/crystal-spacefolder-v2.png <-- gpl'd
http://ebonrai.com/sfz/crystal-spacefolder-v2.blend <-- blend file 1 (gpl'd)
http://ebonrai.com/sfz/crystal-spacefolder-2.blend <-- gpl'd blend file 2
http://ebonrai.com/sfz/crystal-spacefolder.blend <-- gpl'd blend file 3
http://ebonrai.com/sfz/crystal-spacefolder3.blend <-- gpl'd blend file 4
http://ebonrai.com/sfz/floor-lamp-render.png <-- gpl'd..
http://ebonrai.com/sfz/floor-lamp2-newu ... ials.blend <-- gpl'd blend file..
http://ebonrai.com/sfz/lascannon-2-3-textured.png <-- gpl'd
http://ebonrai.com/sfz/lascannon-2-3.blend <-- gpl'd .blend file.
http://ebonrai.com/sfz/wall-lamp2-newuv ... erials.png <-- gpl'd
http://ebonrai.com/sfz/wall-lamp2-newuv ... ials.blend <-- gpl'd .blend file...
Anyways, i think I've posted enough, now >.>
Take care!