Dang, three entries so far; each one more impressive than the previous one; the judges' work will indeed be hard.

(who's judging BTW?)
As for my entry, the end of the contest is in less that two weeks and it is clear that I will not be ready. I intended to do more Blender work during the summer, but I only manage to lost more interest in Uru.

The last month went by without much work on this project. Modeling is going along well, the journal is essentially complete, but texturing hasn't even started yet, neither has the integration work obviously. But most of all, it's the gameplay that's lagging behind. The whole idea behind this place is to have a series of small puzzles to progressively give access to the various parts. But I have trouble with the exact order and progression of that.. And I'm not releasing that Age without puzzles.