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Re: The Writer's Pub: Renovation?

PostPosted: Sat Jun 01, 2013 4:32 pm
by Nev'yn
[quote="Hoikas''] Also, let us please not hardcode any more hacks into the game python (I've spent a significant portion of my time trying to eradicate hacks like that). We have SDL show/hide scripts and shards that we can change the SDL files on. Let's do that. [/quote]

Sorry for the confusion...

...Remember, for me they're both "techno-magic". I'm not sure the difference or even how they work.

Anyway, the contest is a good idea.

Re: The Writer's Pub: Renovation?

PostPosted: Mon Jun 03, 2013 10:22 am
by GPNMilano
Tsar Hoikas wrote: Also, let us please not hardcode any more hacks into the game python (I've spent a significant portion of my time trying to eradicate hacks like that). We have SDL show/hide scripts and shards that we can change the SDL files on. Let's do that ;)


Whatever way you would want to do it would require altering the python scripts for the hood to either page the prp in, or turn it on via SDL. Both ways require reading the vault's name of the hood however so that stuff is turned on ONLY in a Guild hood.

Re: The Writer's Pub: Renovation?

PostPosted: Thu Jun 06, 2013 8:38 am
by Nev'yn
Ok, so I was thinking about this earlier...What about adding a page in the classroom about listing the webpages of the various guilds/groups...

...(Or something similar to the pubs?)...

...That way if frees up one post on the imager in the hoods/pubs?

Also, what about adding a quick "'welcome letter" to the Relto bookshelf?
(The one below is a bit to "spoilerish" in my opinion, but is one currently being passed out in the cavern.)

Any thoughts about such improvements?

****
Welcome to Uru Live! You begin the game in Relto, your private Age. As you progress you will find Relto pages, which add new decorations and scenery to your Relto. Relto pages add things like trees, grass, flowers, sun and moons, and much more.

Open the door to your hut, and you will find two bookshelves and a wardrobe cabinet. The bookshelf to the left of the wardrobe is where you will add linking books to new Ages and adventures. When you begin, it has just one book that takes you to your home neighborhood in the city of D'ni.

Go to your neighborhood, and follow the directions to the classroom to learn about KI devices. Across from the classroom is a linking book library, and the book on the left end of the wall takes you to the place you can get your KI.

Use your Relto book to go back to Relto, and go outside. In the yard in front of your hut is a pillar with a hand drawn on it. Click on the hand symbol, and it will open to reveal a linking book to the Cleft, a place in the New Mexico desert.

The Cleft is the start of your first adventure. Go to the right-hand side of the extinct volcano and talk to Jeff Zandi. He will tell you what you need to do there. There are three Relto pages to be found around the Cleft, so be careful to search everywhere. Once you've solved the Cleft's mysteries, there will be more pillars in your Relto yard. The Ages they link you to may be solved in any order.

Your KI device allows you to use the Nexus books you'll find scattered across the Ages. Nexus will take you to a number of places where are more linking books, such as the museum, the great library, and the watcher's pub.

The Nexus can take you to Ae'gura island, the administrative center of the city of D'ni, and to publicly accessible neighborhoods. You'll almost always find other players on Ae'gura, and in the neighborhoods. If you need assistance, most will be happy to help you. Just ask!

Good luck and have fun!

Re: The Writer's Pub: Renovation?

PostPosted: Thu Jun 06, 2013 10:24 am
by janaba
I have to agree here with you, Nev'yn, this is absolutely too spoilerish IMHO, it is almost like a walkthrough lol ... but maybe times have changed and new explorers prefer this kind of guidance and hand-holding ... :D

Re: The Writer's Pub: Renovation?

PostPosted: Tue Jun 11, 2013 9:35 am
by Afalstein
Yes, I think we'd better leave the relto alone. I like the idea of adding a page with the websites to the classroom, and of replacing the central fountain with a LARGE imager.

Should I shoot Cyan a message to see if they'd be okay with us developing an alternate "hood" for them to use, or should we just go ahead and present it to them later? And just to be clear, are we thinking of one model for all the guild hoods, or creating different modifications for each guild? (we would at least need different shirts, but maybe some color changes would be in order also.)

Re: The Writer's Pub: Renovation?

PostPosted: Thu Jun 13, 2013 8:40 am
by Nev'yn
Editing my idea above...

So instead of the welcome letter, (which could still be placed in the classroom), why not put a page with the opening sequence written out on the Relto bookshelf?

It's a minor change which allows for continuity in the story, shows a change of the most basic Age in game with "new content", resolves a licensing/legal issue, and is a good stepping stone to future such changes.

But, maybe I'm just babbling crazy-talk here.

Re: The Writer's Pub: Renovation?

PostPosted: Sun Jun 23, 2013 4:07 pm
by Tweek
I may have a solution to the GoW Pub issue;

Image

Still very much a WIP, should have some better images later in the week. Half built have photoshop mockup to give a slight idea.

Re: The Writer's Pub: Renovation?

PostPosted: Sun Jun 23, 2013 4:17 pm
by Wamduskasapa
Tweek it may be a WIP - BUT most of what I see is GREAT and would be a worthy addition...

Re: The Writer's Pub: Renovation?

PostPosted: Sun Jun 23, 2013 5:13 pm
by Deledrius
Tweek wrote:I may have a solution to the GoW Pub issue;

Still very much a WIP, should have some better images later in the week. Half built have photoshop mockup to give a slight idea.


Hey, that pond looks familiar. ;)

Not a bad WIP. I eagerly anticipate the rest.

Re: The Writer's Pub: Renovation?

PostPosted: Tue Jun 25, 2013 5:27 am
by Tweek
Just an update and a non-photoshopped image this time :D

Image