Opening the cavern: the challenge

General debates and discussion about the Guild of Writers and Age creation

Re: Opening the cavern: the challenge

Postby Calam » Fri Jul 02, 2010 4:44 pm

Does someone feel like pm'ing me screenshots of these places? I've been dying to see them for years now but my copy of Uru:CC doesn't work anymore (I think this CD is scratched)...
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Re: Opening the cavern: the challenge

Postby Wamduskasapa » Fri Jul 02, 2010 6:11 pm

You can get 5 of Cyan's games From Good Olde Games each for under $10

And what is nice ~ these versions will all play on Win XP and Vista (32 and 64 bit)

Show Spoiler


so for under $10 you can get a new URU Complete Chronicles and this version does not require a CD

EDIT: 2 Or you can just use Drizzle on your old instalation and you will no longer need the CD

EDIT: 1 BTW they just got in my old favorite The Journeyman Project, Buried in Time
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Re: Opening the cavern: the challenge

Postby Chacal » Mon Sep 06, 2010 1:17 pm

Atrion wrote:Actually I seem to have found one spot where you will fall through the floor (Unless I missed something while doing this mod).

In the picture below, the center staircase through the doorway seems to work fine, but the small doorway to the left of it, when I walk through the doorway the avatar falls through the floor.


I finally got around to fixing that hole. The CityObjects.zip file attached to the first post has been updated.

Unzip this file: ph_NewFloor3.uof
Then apply those two steps in PrpShop:

Code: Select all
Delete city/palace/Generic Physical/NewFloor3
Import city/palace/ph_NewFloor3.uof


Don't forget to save the prp.

This also opens up a new, if tiny, area.
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Re: Opening the cavern: the challenge

Postby Calam » Tue Sep 07, 2010 9:26 pm

I'd still like screenshots if someone feels like posting them, please.
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Re: Opening the cavern: the challenge

Postby Chacal » Tue Sep 07, 2010 11:19 pm

Sure. See this thread for screenshots posted by people who trued the challenge. There is also a link to my video showing all new areas.
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Re: Opening the cavern: the challenge

Postby Wamduskasapa » Wed Sep 08, 2010 4:30 am

OK I am attempting to accomplish this modification update and I have PlasmaShop {ver 2.2.4.350} working with Vista I also have PPRTool {ver 0.2.2.200} up and running on vista but those tools do not allow me to do the changes I want.

Where can I find PRP Shop??? {it was not included with PlasmaShop package}

And my PRP Explorer does not work with Vista
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Re: Opening the cavern: the challenge

Postby Chacal » Wed Sep 08, 2010 4:41 am

Get PlamaShop 3.0 beta Win32 here (includes PrpShop):
http://code.google.com/p/libhsplasma/downloads/list
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Re: Opening the cavern: the challenge

Postby Wamduskasapa » Wed Sep 08, 2010 7:59 am

OK I seem to have a problem the two gates were not removed even though the city_District_palace.prp shows that the PRP file was modifyed. Here are some screenshots

Image Image Image Image Click the Icon for a larger view

Image Image Image Image Click the Icon for a larger view

Image Image Image Image Click the Icon for a larger view
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Re: Opening the cavern: the challenge

Postby Calam » Wed Sep 08, 2010 12:46 pm

Does anyone have screenshots of the inside of the Concert Hall?
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Re: Opening the cavern: the challenge

Postby Chacal » Wed Sep 08, 2010 5:18 pm

Sadly, there is no such thing as the inside of the Concert Hall.
There is only a short length of hallway on the other side of the barricades.

You can see by yourself using flymode, btw.

Wamduskasapa wrote:OK I seem to have a problem the two gates were not removed even though the city_District_palace.prp shows that the PRP file was modifyed.


That is normal, the visible parts of the gates were not removed because I didn't know how to do that at the time.

Looking at your screenshots, your textures look weird. Is this what you normally see in Uru?
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