Page 1 of 2

Where are the Clothes?

PostPosted: Mon Apr 07, 2008 2:21 pm
by Nek'rahm
Alright, many of the NPCs from MOUL had different skins (ex. Jackets, Suits, Special Jeans). I'm just wondering:

A) What file type controls collectables
B) What program originally created them
C) Is their any way to find these pieces of clothing in Uru:CC? Just wondering

Reason for C) is that I'd love to travel Ae'gura as a businessman :D

Would be very fun to do some time.

Re: Where are the Clothes?

PostPosted: Mon Apr 07, 2008 2:31 pm
by Lontahv
Ok, first of all, you can import the CustomAvatars and see them in blender(not export). They are VERY proto--that's why we can import them. They have no morphs(no changing Dr. Kodama's nose :P ). And you can dress up like them but you have to BE them--you can't steal their clothing. At some point we'll get those new-avatar-clothing-classes(currently the ones YOUR avvie is wearing) implemented in pyprp and hopefully get some custom clothing that we make ourselves. 8-)

And before you try and break your Uru: "YOU CAN'T USE PRPEXPLORER TO COPY VICTOR LAXMAN'S SUIT INTO YOUR CLOTHING PRP" :lol: Trust me... it won't work. :P

Uh, well MOUL just has two more CustomAvatars than CC. Cate and Blake. Look into "ChangeAvatar". If you can't find a link that works PM me. :)

~Lontahv

Re: Where are the Clothes?

PostPosted: Mon Apr 07, 2008 3:09 pm
by Tsar Hoikas
Or you could write an age that clones you into those people... That would be fun.

I think the function is PtChangeAvatarModel("MyAvatarModel") or something like that.

Re: Where are the Clothes?

PostPosted: Mon Apr 07, 2008 3:26 pm
by Nek'rahm
So what pyprp file do I open in Blender? As in, what file do I choose in order to view them?

Re: Where are the Clothes?

PostPosted: Mon Apr 07, 2008 3:49 pm
by Lontahv
CustomAvatar.age


~Lontahv

Note: Somehow PyPrp no longer has textures when you import an age. GRR@Hoikas ;) But to see the models remove the black layer of vert-paint.

Re: Where are the Clothes?

PostPosted: Mon Apr 07, 2008 4:47 pm
by Aloys
Tsar Hoikas wrote:you could write an age that clones you into those people... That would be fun.


That could be quite fun indeed. I can totally see it: "Relooking Extremeâ„¢: Bahro Edition" Yeesha gets you to BahroWorld, (which is very much like Bizarro World except totally different). Here you get to become a Bahro for 24 hours, live like a Bahro, do Bahro stuff, eat at Bahro restaurants, use Bahro bathrooms etc.
That would be some extreme IC material.
That would also be a really weird Age. :?

Re: Where are the Clothes?

PostPosted: Mon Apr 07, 2008 4:51 pm
by Nek'rahm
Or a Bahro turns YOU into a Bahro so you can see the way they live. By completing the Age, you can use your Relto book again and return to Relto. However, you lose the ability to be a Bahro.

That'd rock :D

Re: Where are the Clothes?

PostPosted: Mon Apr 07, 2008 4:55 pm
by Tweek
Being able to make our own NPC's would be cool, could have new species in Ages to interact with and what not.

Clothing wise it would be nice to see more in the way of that too.

Re: Where are the Clothes?

PostPosted: Tue Apr 08, 2008 4:50 am
by Trylon
Lontahv wrote:Note: Somehow PyPrp no longer has textures when you import an age. GRR@Hoikas ;)


Nah, that would be GRR@ Me

Re: Where are the Clothes?

PostPosted: Sat Apr 12, 2008 12:56 pm
by Lade'e
Aloys wrote:Here you get to become a Bahro for 24 hours, live like a Bahro, do Bahro stuff, eat at Bahro restaurants, use Bahro bathrooms etc.
That would be some extreme IC material.
That would also be a really weird Age. :?


Ha!! Somebody **finally** mentioned bathrooms. I wonder ... what does the D'ni do with their waste? Did they write a "waste" age? (Talk about a weird age!!)

Lade'e