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Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 5:44 pm
by ddb174
Hmm... Well I haven't tested it with CC (though it should work) or ULM (I don't know the details), but I wouldn't think these things would be a problem. It might be that ULM uses xKI and Relto python files, which could cause it. Has anyone here managed to get it to work with either CC or ULM?

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 5:45 pm
by Nek'rahm
welp, I'm reattempting right now, so give me a sec to play through the Cleft *lolz* and I'll let you know tomorrow :P

Also need to fix the no-cd patch XD

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 5:47 pm
by ddb174
Nek'rahm wrote:welp, I'm reattempting right now, so give me a sec to play through the Cleft *lolz* and I'll let you know tomorrow :P


You can just use Shift-W to link to EderDelin, by the way. The rest of the codes are in the readme. Anyway, good luck!

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 5:53 pm
by Nek'rahm
Alright, it's saying for Ahnonay:

There are newer pages than this client has... or something

then it says they will be ignored but not deleted.

I get to the part with the loading bar and the loading bar vanishes o-o

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 6:08 pm
by ddb174
What were you doing in Ahnonay?! Did the Cleft load up? Could you link to Eder Delin? Perhaps you should try the install.bat method. You shouldn't need to reinstall, just choose 'A' for 'all' when it asks you if you want to overwrite.

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 6:14 pm
by Nek'rahm
I did

And I tried the automatic install... didn't let me.

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 6:33 pm
by ddb174
I don't understand what you're trying to say. Anyway, it sounds like not all files were copied: make sure that the files wound up in the correct folders: e.g. EderDelin.age should be in the /dat folder. Perhaps you copied the entire folder into it, so that it looks like dat/dat/EderDelin.age. Or perhaps you copied the /dat folder over and it told you that there was already a dat folder and asked if you wanted to overwrite it, so that now all your other files (like Garden.age) were deleted.

Are any of these the case?

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 6:35 pm
by Nek'rahm
nope

I'm tooling with it right now... actually

*reattempting Uru again...*

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 6:52 pm
by Herohtar
Interesting... I'll have to give this a try.

Re: Exploring MO:UL Offline

PostPosted: Mon Apr 14, 2008 8:49 pm
by greendragoon
I can confirm that it works on my setup. For the record, I've got a copy of Uru:CC, Quite a few ages added through ULM, and the flymode patch, all added before installing the MOUL ages. I'm running on Vista 32-bit. There didn't seem to be any conflicts. I used the manual copy method. Of note, the soundDecompress.exe wants to freeze at the end, but this doesn't seem to prevent the new ages from working. I couldn't figure out how to switch the seasons in Delin or control Jalek.

A Couple Observations:

Ladders and Linking books don't work. But the bahro day/night stones in Minkata do.
Relto pages do work, sometimes, if their index number is low enough to correspond to one of the Uru:CC pages. The page is blank if they don't.
Sit Regions do work.

I will admit, I was bad and used flymode to peak outside the Tetsonot pod to see if there was anything out there. I remember the huge debate when that age came out. Huh. :?

This does bring up a few existential questions for me:

1. How far could this be taken?

2. What are the differences between Plasma 1 and 2?

3. Why was Cyan so interested in moving the Uru engine over to Plasma 2?

4. If this can be done, what's to stop us from doing the same thing with the Myst 5 ages?