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Question regarding this site's hosting capacities

PostPosted: Sat May 17, 2008 5:32 pm
by BenB
This exchange in the "Artists" heading brought up a few questions.

Agecrafters, artists and musicians will increasingly be creating good, solid resources that they may want to share with the community. In Jamey's case, he's come up with an expanding library of textures specially tailored for URU ages that he's now put into a Photobucket account. This resource, along with others, should be collated and added to a Wiki page at least.

Since seeing Sophia's recent thread on the creation of wiki pages, I'd like to create a separate page of such resources that could grow over time. The Wiki does have a "Free and Useful Tools To Help In Age-Writing" page, but it seems a separate page would be helpful for pointing agebuilders to available resources: models, textures, and music that can or should be shared across ages, offered freely by their creators or generally available on the Web. This page could be linked from the "Tools" page, and vice versa. If there are no objections, I'll go ahead with that in a few days.

The other question was whether this site has enough bandwidth and storage to be able to host a modest amount of such resources internally. Such internal storage might be helpful when our community has created resources that we don't necessarily want to have available to the world at large, things that are intended solely for our ages.
Tsar Hoikas, anyone care to weigh in on this?

Re: Question regarding this site's hosting capacities

PostPosted: Sat May 17, 2008 7:54 pm
by Tweek
Well I have been (slowly) working on a Guild of Fine Artists site with the plan of having a texture library one day (my site has about 2gb of storage currently). But at the moment the GoFA site is more tutorial based until I find some extra time to expand it.

Re: Question regarding this site's hosting capacities

PostPosted: Sun May 18, 2008 11:06 am
by Tsar Hoikas
BenB wrote:The other question was whether this site has enough bandwidth and storage to be able to host a modest amount of such resources internally. Such internal storage might be helpful when our community has created resources that we don't necessarily want to have available to the world at large, things that are intended solely for our ages.
Tsar Hoikas, anyone care to weigh in on this?


Since you specifically addressed me, I'll answer to the best of my ability.

Back when we were beginning to set up the Guild of Writers, we debated for hours on end who would host the website and forum. I eventually found the debate tiring and a waste of our time and withdrew my offer to host this site, so Kato hosts this site and knows the specifics. I do not. I can try to get him here to see this, but he seems to be MIA...

Re: Question regarding this site's hosting capacities

PostPosted: Sun May 18, 2008 10:27 pm
by MustardJeep
Hey BenB,

TAG, probably Tuesday when I am not half asleep in the weee hours of the morning I'll PM you with a couple questions.

I'm hatching a scheme and it will either help your idea along or at least make it easier.

Re: Question regarding this site's hosting capacities

PostPosted: Wed May 21, 2008 1:42 pm
by BenB
Tsar Hoikas wrote:..........Kato hosts this site and knows the specifics. I do not. I can try to get him here to see this, but he seems to be MIA...


Hoikas, I've seen Kato around somewhere, but if you can ask him about this site's capacities, that would be appreciated - thank you.

And since I haven't heard any objections to the idea of a wiki page listing asset resources for agebuilders, I'll get that started in the next couple-few days.

Re: Question regarding this site's hosting capacities

PostPosted: Sun May 25, 2008 9:57 am
by BenB
Update:
Real-Life has intruded and I won't be able to address the "Resources" wiki page creation for about another 10 days. But it won't be forgotten.

Until then, I'd appreciate any suggestions anyone may have for additions that agebuilders might find helpful.
(I.E. not software tools or apps - those have their own page - but so-called "static" resources such as textures, models, sounds, and so on)