Plans for MOOSE

It had been rolling in my head, and I thin k that there is going to be some issues that need to be resolved before or after a stable version of the content
Assuming that the GoW will maintain an active presence in maintaining code for server, client and plugin
Issues I believe will or might need to be resolved
1) Upgrade the current PyPrp or just completely finish PyPrp 2 to handle new features we will need
- Particles, GUIs and poseable animations (some are sightly working with hacking)
2) Upgrade the server code to handle uploading of Ages for both a test server and play server
3) Upgrade the client code to handle a general interface for accessing books (I vote for the Nexus, thats what its there for)
4) Fix the current Ages
5) Fix the marker pickup in subworlds bug
6) I hope, really hope that the code can be modified in a way that a local copy of marker games can be made, and uploaded
- Eg Sudre's insane Minkata marker game would have been best to save it locally and share that, can use a KI interface to do so, same as Jalak, in text format line by line
/savelocalmarkergame, /loadlocalmarkergame
7) A number of friends remarked on the difficulty in game to KI chat, hopefully that can be fixed
8) My personal wish to have every book that you link through be a public instanced one
9) Alter the code for the above suggestion so that when you click on the share book the KI icon would glow showig that the book is available under your persnal links that you
can share bu KI invite
10) A method that allows us to have a "fake" server so that we can develop Ages on local machines or tie in Uru CC insome way to do the same thing
11) Bug tacking program - BugZilla? Maintainers have one for Ages perhaps we should have one too for Client, plugin and Server bugs?
I'm sure there is things i've missed
Distro Example
The next question is where and how will it be moderated, SVN?
I think SVN control is far better than any thing else
Assuming that the GoW will maintain an active presence in maintaining code for server, client and plugin
Issues I believe will or might need to be resolved
1) Upgrade the current PyPrp or just completely finish PyPrp 2 to handle new features we will need
- Particles, GUIs and poseable animations (some are sightly working with hacking)
2) Upgrade the server code to handle uploading of Ages for both a test server and play server
3) Upgrade the client code to handle a general interface for accessing books (I vote for the Nexus, thats what its there for)
4) Fix the current Ages
5) Fix the marker pickup in subworlds bug
6) I hope, really hope that the code can be modified in a way that a local copy of marker games can be made, and uploaded
- Eg Sudre's insane Minkata marker game would have been best to save it locally and share that, can use a KI interface to do so, same as Jalak, in text format line by line
/savelocalmarkergame, /loadlocalmarkergame
7) A number of friends remarked on the difficulty in game to KI chat, hopefully that can be fixed
8) My personal wish to have every book that you link through be a public instanced one
9) Alter the code for the above suggestion so that when you click on the share book the KI icon would glow showig that the book is available under your persnal links that you
can share bu KI invite
10) A method that allows us to have a "fake" server so that we can develop Ages on local machines or tie in Uru CC insome way to do the same thing
11) Bug tacking program - BugZilla? Maintainers have one for Ages perhaps we should have one too for Client, plugin and Server bugs?
I'm sure there is things i've missed
Distro Example
The next question is where and how will it be moderated, SVN?
I think SVN control is far better than any thing else