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Chogon: Creative Kingdoms

PostPosted: Thu Aug 27, 2009 9:25 am
by Nalates

Re: Chogon: Creative Kingdoms

PostPosted: Thu Aug 27, 2009 10:21 am
by Nanouk-GoW
Since Marten posted that News two days ago at the Guild of Messengers Home Page, maybe Cyan did not have a choice but to confirm the news. :lol:

Me wonders what interface will be chosen ? After viewing the videos, the wii console might be the best choice. (if Nintendo is ready to dig deep in their bank account. :D )

Me go choping for the best magic wand I can find after asking for Harry Potter's advice. ;)

Re: Chogon: Creative Kingdoms

PostPosted: Fri Aug 28, 2009 11:47 am
by Darien
Quoting Chogon:

Hi all,

Just to make clear Cyan Worlds' stance:

Cyan Worlds has *not* given any permission for the Drizzle program to the creator(s) of Drizzle or anyone using it or any derivative work of Drizzle. Also, we have not given permission to any shards that uses Drizzle derived data.
And we have not given any form of sanction to any shard outside of Cyan Worlds' control.

Thanks,
Chogon


found here: http://mystonline.com/forums/viewtopic.php?t=18197

To me, this seems like a reassurance to Creative Kingdoms (as well as a subtle warning to the GoW) that Cyan Worlds is not going to tolerate any Cyan/Myst/Uru fan meddling with Magiquest Online material.

My first thought after hearing of the Magiquest Online deal was that it would add more ages to Drizzle's Simplicity tab. Now I think that would be a big mistake. (Big assumption warning!) I don't think Cyan cares too much about what the GoW has been doing with Uru since they've (presumably) made all the money they're going to make from it. Since Magiquest Online appears to be their most significant revenue generator, I don't think they'll sit back and let fans convert the material for offline play or allow Creative Kingdom's intellectual property to be played on rogue Uru Shards without taking substantial legal action.

Any thoughts?

Re: Chogon: Creative Kingdoms

PostPosted: Fri Aug 28, 2009 11:54 am
by Chacal
Yeah, it is clearly CYA language for Creative Kingdoms' sake.

Re: Chogon: Creative Kingdoms

PostPosted: Fri Aug 28, 2009 1:31 pm
by greendragoon
A thought occurs to me. If they're worried about content being pulled out of this new MagiQuest project by Drizzle, would that mean that it's being built in Plasma? I would hope this has no bearing on Cyan's promise to open source said engine.

Re: Chogon: Creative Kingdoms

PostPosted: Fri Aug 28, 2009 4:12 pm
by ddb174
Yes, it's done with Plasma. The licensing of the engine shouldn't bother the company at all, as it leaves the content unaffected.

Re: Chogon: Creative Kingdoms

PostPosted: Sat Aug 29, 2009 1:19 am
by diafero
You are so sure about that, Dustin - do you once again have more sources for your knowledge than we can imagine? :lol: :lol:

Re: Chogon: Creative Kingdoms

PostPosted: Thu Sep 03, 2009 10:35 pm
by Grogyan
Thanks for the update