Assembling a team!
Posted: Sun Sep 30, 2007 7:14 pm
After this edit, I am still looking for:
A modeller, an artist, and someone familiar with python.
This post is considerably less strained than my last few, but I'm attempting to be a bit more open about the project. At the moment, I'm trying to find insurance papers in my house, while also getting this shout out, so I'm keeping this post simple. If you really are interested in making a very unique age, post your KI# and I'll send you a good bit of info. You can decide if you like what you see, or if you want to run away while you still can, after that (the plot and the design, as well as the world concept is very much fleshed-out).
Oh, yes, Blender is starting to click to me, BUT I can hardly say I'm experienced. Things like making environment maps work, blending faces and textures seamlessly in there . . . that's still beyond me.
This age isn't on the public forums (it's in a private project forum, team only) but we might release a few minor plot and scenery details to entice some help. In the mean time, post a KI# and I'll send you some info!
A modeller, an artist, and someone familiar with python.
This post is considerably less strained than my last few, but I'm attempting to be a bit more open about the project. At the moment, I'm trying to find insurance papers in my house, while also getting this shout out, so I'm keeping this post simple. If you really are interested in making a very unique age, post your KI# and I'll send you a good bit of info. You can decide if you like what you see, or if you want to run away while you still can, after that (the plot and the design, as well as the world concept is very much fleshed-out).
Oh, yes, Blender is starting to click to me, BUT I can hardly say I'm experienced. Things like making environment maps work, blending faces and textures seamlessly in there . . . that's still beyond me.
This age isn't on the public forums (it's in a private project forum, team only) but we might release a few minor plot and scenery details to entice some help. In the mean time, post a KI# and I'll send you some info!