Page 1 of 1

Random Question Concerning Cyan's Textures

PostPosted: Tue Jan 12, 2010 7:01 pm
by GPNMilano
It's widely known that most of Cyan's texture abbreviations go like this:

the first four letters in the name of a texture are an internal abbreviation for the age name. So a Teledahn texture would say be: "tldnRandomImage"

Great Zero: "grtzRandomImage"

for global textures that are not age specific, you have the name starting with an x. So for instance a texture related to the KI would be: "xRandomImageForTheKI"

or a journey cloth: "xRandomJourneyClothImage"

Now. Here's my big question. if you go by their naming scheme. City textures specifically have the abbreviation "islm" for the first four letters of the image's name. What the heek does "islm" stand for?

Re: Random Question Concerning Cyan's Textures

PostPosted: Tue Jan 12, 2010 7:18 pm
by Paradox
I believe it standards for "Island Main" (Ae'gura is the main island in the cavern).

Many of the prefixes are listed on MystLore: http://en.mystlore.com/wiki/Category:Uru_Age_Prefixes

Re: Random Question Concerning Cyan's Textures

PostPosted: Tue Jan 12, 2010 7:18 pm
by Shoggoth
I always thought it was "Island (Main)."

EDIT: Ha, beaten by a matter of seconds.

Re: Random Question Concerning Cyan's Textures

PostPosted: Fri Jan 15, 2010 11:14 am
by Whilyam
I've tried to use the same sort of abreviations for my Ages because it's easier to keep track of them instead of "rock5".

Re: Random Question Concerning Cyan's Textures

PostPosted: Fri Jan 15, 2010 11:20 am
by Tweek
Yeah I tend to use things like sul_imgrmetal or kehra_rockwall or something like that, short as possible.