Great find in the City in MOUL:Again

General debates and discussion about the Guild of Writers and Age creation

Great find in the City in MOUL:Again

Postby Chacal » Wed Apr 07, 2010 12:30 am

I met a group of wxplorers who like to probe the Ages for intersting bugs.
They were using a complicated jump from some lanterns in the great stairs in the City to get sent to places all around the place.
Shellshock sent me these pictures. They are interesting because it is one of the places I have "opened" (by adding colliders to them) in my "opening the cavern" challenge a couple of years ago. Except that he landed on solid ground, where there was none in POTS!

So the physics are different (either Cyan added colliders, or they turned collision on for some of the geometry).
Maybe they had plans to open those parts?

Here are the pictures. The markers were placed by Shellshock.
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Re: Great find in the City in MOUL:Again

Postby Agenotfound » Wed Apr 07, 2010 1:04 am

hmm, interesting ! I have no time to check but maybe someone could compare the MOUL files with the MOULa files to check if anything changed in here - there was a 40 something mb update a couple of days ago... must be for something..
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Re: Great find in the City in MOUL:Again

Postby D'Lanor » Wed Apr 07, 2010 1:29 am

I think those collisions were added long ago during the episodes in order to allow Cyan's Bahro players to walk on rooftops etc. Has anyone investigated the MOUL files for additional spawn points in those places?
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Re: Great find in the City in MOUL:Again

Postby diafero » Wed Apr 07, 2010 3:44 am

Agenotfound wrote:there was a 40 something mb update a couple of days ago... must be for something..

The update was smaller for me, and it only changed the two exe files. No prp was touched.
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