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Re: The Uam Shard!

PostPosted: Wed Aug 18, 2010 9:59 pm
by ddb174
Karkadann wrote:also I was kinda wondering....................about Zandi's airstream.................... is it safe to drive, or more accurately crash

There's only one way to find out! :D

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 6:20 am
by Karkadann
Should I leave fair warning before I crash the Airstream just in case?
cuz if it does to a server what it does to my PC, your gonna want a heads up.

I still have alll four ages to go threw. so it may be a while but I opened the easter egg room in Bevin if any one wants to decipher the code their and try it themselves

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 9:30 am
by ddb174
Nah, it'll be fine. Go ahead and try!

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 10:55 am
by Jamey
I've tried out the shard, and it's very stable. Well done to everyone who has contributed to it :)

I did notice however that some of the footstep sounds aren't working in some fan created ages, as well as a few Cyan ages (Relto is one example). Is that just for me, or did something break in the online conversion? :P

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 12:44 pm
by andylegate
Hrmmmm.....

I've been on it many, many times with all the testing, and I've always had footstep sounds just fine.

Try moving your Sound FX slider to the right more...... :lol:

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 1:22 pm
by Wamduskasapa
Hey Dustin

Here is a screenshot of the HD Listing for the Neighborhood files, that you asked for.

Image For a larger view click the thumbnail

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 2:38 pm
by ddb174
Perfect! I think that has found the problem. (It looks like you took a copy of Pots and copied the shard files on top of it, and this has resulted in some extra files that are not on the shard.) The solution should be to delete "Neighborhood_DIstrict_nb01BahroPedestalShout.prp". Let me know if that fixes it!

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 4:00 pm
by Wamduskasapa
It did not help to delete "Neighborhood_DIstrict_nb01BahroPedestalShout.prp". I still get the same errors

Image Image Image For a larger view click the thumbnail

I did notice that there were errors within the Network.-.elf list
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and according to the NetClientComm.-.elf I timed out

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EDIT 1 I did delete the Python and SDL file folders which downloaded the versions that were stored on line. But I still get the same Errors...

EDIT 2 I did delete all data files dealing with the Neighborhood and downloaded the versions that were stored on line. But I still get the same Errors...

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 5:51 pm
by Karkadann
Im wondering If I should start a UAM Bug thread on this one, any way their are some things I notices that don't work in Teledahn
The Bucket wont dump you out at the end of the ride
and that periscope mounted shot gun seems to be out of ammunition It gives you a bulls eye but It will not let you use it.
I was spawning around trying to get to the top floor office in Teledahn Basically to get around the bug like I did with the buckets and I just got booted.

I guess all it needed was for the program to be restarted The shot gun works I have not yet tryed the buckets though

Re: The Uam Shard!

PostPosted: Thu Aug 19, 2010 6:39 pm
by ddb174
Yes, a bug thread would be handy. And there surely are bugs, just as there are offline!