I was thinking about your concepts this afternoon, and tried to think about something else than "nononono don't let it happen"...
I love RPGs. I love fantasy games. I always thought I should play The Elders Scroll someday. I like these games in which you wave a sword and cast badass spells.
But it doesn't fit with Uru to my mind. Some of your concepts were nice, but it just
isn't Uru. I know Uru isn't Myst, but I can't imagine a game in which you can deliberately
kill someone (although you would never truly die), and call it a "Myst-based game". Myst is the exact opposite.
I think making of Uru a game in which you have the ability to fight any player would be the worst possible idea.
Karkadann wrote:I would rather poke at the GoW for a year or more to get the Garrishon wall working then escape with a video game that involves a manifestation of what im trying to escape from.
I definitely love the idea of "escaping from reality". People invented games to escape from the routine, and stop worrying about real-life events. Not to be constantly afraid of being killed by someone -bahro or player- while they're trying to solve a puzzle. In other games that's kindof the goal of the game, but not in Myst.
Wamduskasapa wrote:Or what about partying with your best friend one night and then the next morning holding him in your arms as his blood bathed you and his body grew cold??
Don't overdo it... It's just an idea for a game. Maybe a game you wouldn't like, but as said Lyrositor, this is not going to happen anytime soon (nothing happens anytime soon with Uru anyway
). And Myst has horrible things in it too (the way Achenar dies, the corpses in Mechanical) - but it just fits with the plot of two mad brothers.
Your ideas weren't completely bad. It could make a fine game. But I don't think it fits with Uru.
Uru lacks a lot of things (especially danger, where is the thrill of danger you get when some mad guy threatens you with his hammer ?), but combat/PvP is not in any way one of them. Even if PvP is severely punished, having the ability to do it feels wrong.
If I want to play a game in which you can fight with a sword, I'll start a new game of Final Fantasy. If I want to play a sci-fi game with puzzles and crazy physics I'll play a level of Portal. But Uru -and Myst- are for exploration and contemplation.
Ok, I'll try to stop trolling here
. This is my point of view, and some people might love your ideas. I don't want to end up in a sterile fight about who's-wrong-and-who's-not.