Re: Would it work to set up a DevART account?
Posted: Tue Jun 03, 2014 7:41 am
Agreed, a great presentation again of a beautiful, interesting age ...
Masters of the Art
https://forum.guildofwriters.org/
kaeebonrai wrote:Well, as a note, Jamey, 3dsmax, although only 32-bit versions of 3dsmax is now a fairly supported export path. Funny how so many of us are re-surfacing. =P
Afalstein wrote:Pics of Doobes Guild of Messengers Pub are now up!
Deledrius wrote:Excellent shots of the Pub!
By the way, I notice you've left the cursor in many of these screenshots. You may want to wait until it fades out before taking the capture (or hold down the right mouse button which hides it immediately). It feels somewhat sloppy to have it floating there in your images (although, if you look through the images embedded in the data files for Uru you'll see that Cyan often overlooked this too!)