Looks like the age has a multi-player problem: the 2nd player joining crashes. This is probably the swim region bug: when a link-in point is below the surface of a swim region (vertically below, no matter how far apart they otherwise are in the age), or when the age coordinate origin (0,0,0) is below the surface of a swim region, then the game crashes once the second player joins.
Ahnonay used to have that problem and Dustin did a bunch of patching to make that age work anyway (he shifted up the link-in points and he moved the entire age up).
Releasing My Ages
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Re: Releasing My Ages
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
Re: Releasing My Ages
I have not raised the linking point yet, since i have to install the correct(old) python and blender again.
But i have made a book shelf_texture.
Very simple made from a texture frequently used in the age.
Find the jpg inside this attachment
But i have made a book shelf_texture.
Very simple made from a texture frequently used in the age.
Find the jpg inside this attachment
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- CoverImage_Yinfara.jpg (25.13 KiB) Viewed 29601 times
Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.
Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
Re: Releasing My Ages
I’d suggest moving the title down a bit, the book tab will cover the Y otherwise.
Deep Island #194197, MOULa #46116, Gehn #137074, Minkata #132812.
Gahreesenomee biv keneet pishoeet b’set!
My macOS wrappers, Fan Age Expeditions, tools and other stuff.
Gahreesenomee biv keneet pishoeet b’set!
My macOS wrappers, Fan Age Expeditions, tools and other stuff.
Re: Releasing My Ages
Ah, thank you Korovev,
I have not thougt of that.
here is the edited version.
I have not thougt of that.
here is the edited version.
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Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.
Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
Re: Releasing My Ages
Sorry, but... now it’s too low and behind the delete tab
Centered is probably best.
By the way, what is the second texture used for, the back cover?

By the way, what is the second texture used for, the back cover?
Deep Island #194197, MOULa #46116, Gehn #137074, Minkata #132812.
Gahreesenomee biv keneet pishoeet b’set!
My macOS wrappers, Fan Age Expeditions, tools and other stuff.
Gahreesenomee biv keneet pishoeet b’set!
My macOS wrappers, Fan Age Expeditions, tools and other stuff.
Re: Releasing My Ages
This answers your question best Korovev (on the end of that page)
https://www.guildofwriters.org/wiki/Off ... _Tutorials
and yes, its the back cover.
The next image should be it.
Its in the middle, and the letters are shrinked a bit vertically, to fit in a smaller space.
May be the template on the wiki page can get two marks on the sides to indicate the free space.
I don't know how to edit that page.
https://www.guildofwriters.org/wiki/Off ... _Tutorials
and yes, its the back cover.
The next image should be it.
Its in the middle, and the letters are shrinked a bit vertically, to fit in a smaller space.
May be the template on the wiki page can get two marks on the sides to indicate the free space.
I don't know how to edit that page.
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Those wonderfull Worlds are called " Ages" , because that is what it takes to build one.
Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
Watch my latest Video Or even better..... watch the Cathedral's Complete Walkthrough made by Suleika!
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Re: Releasing My Ages
Korovev wrote:By the way, what is the second texture used for, the back cover?
The "back cover" thing don't work on my Drizzle32/POTS install ; so, if the cover contains a text/logo, the text/logo is horizontally reversed on the back cover...dendwaler wrote:yes, its the back cover.
I have this problem for 2 of my 4 books; for the 1st it's a logo, for the 2nd it's a word.

(For the two other, the logos can be horizontally reversed without any problem, but I'd like to have no logo or text at all on the back covers.)
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Re: Releasing My Ages
I uploaded the cover image. 
I think that second copy of the book doesn't do anything -- no idea why it even is in the template. It is just black in many of the cover images.

I think that second copy of the book doesn't do anything -- no idea why it even is in the template. It is just black in many of the cover images.
I prefer e-mails to "diafero arcor de" (after adding the at and the dot) over PMs.
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
"Many people's horizon is a circle with a radius of zero. They call it their point of view."
Deep Island Shard | Offline KI
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Re: Releasing My Ages
It's what I did before but I will keep the one with the back cover, in case of a eventual future update which will allow to use the back cover.diafero wrote:It is just black in many of the cover images.
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Re: Releasing My Ages
I was recently contacted by Korovev that there's interest in polishing up Tsoidahl Prad for Gehn shard or something of the kind. I see the zip folder for TsoidahlPrad2.0 still works so is there anything more you need from me aside from my permission? It's been a dream of mine to see this new version of TP in Gehn or MOULa so if you can pull this off I'd be grateful.
Also I'm glad to see Yinfara has been put on Deep Island. That was the right call listing Lontahv as creator, as he did most of the actual work.
Also I'm glad to see Yinfara has been put on Deep Island. That was the right call listing Lontahv as creator, as he did most of the actual work.