J'Kla wrote:OK that was the time I had a set of ladders linked by parenting to an empty so I could duplicate them then move them and rotate them as a block by manipulating the empty.
They're created as a Blender Group to make it easy and safe to move them without breaking them.
My ladders had a lintel across the top two side rails two side rail crowns a back panel a label with a number in D'ni a set of rungs as a single object and there were 23 of them. And I was duplicating them two more times to make a total of 69 ladders
This is a problem of my own creation the fact they are a group makes it easy to duplicate any one of them but when I wanted to duplicate and rotate all 23 and do that to a very specific location I figured parenting everything to an empty was a sound method.
This parenting was the source of my problems.
I am not blaming anyone and it's not really an issue that needs any immediate sort of fix I went down a particular rabbit hole and I just wanted others to know that there was a rabbit hole there to be avoided.
My work around worked for me and it meant I had to spend an extra couple of hours manipulating my blend file.