As you know I am recreating my Enobmort age for Korman export.
This consists of a number of duplicated elements and in order to move them easily and accurately I have considered making them a child of an empty then moving the empty digitally to get accurate placing.
I spent ages making empties with children and then making those empties children of a master empty.
It all went haywire.
So after back tracking I took a single Cell placed an empty at its center an made the cell a child of the parent empty.
Exported to PotS The cell still appears but has lost its collision effects.
This may not be true for MOULa shards as I don't have that regime in place yet.
Remove the child link to the empty and the collision effects return.
So I will be able to use this method but it will take an eternity to un-parent I will look at other methods considering each parent link has to be made individually and likewise for the un-parenting.
I tried giving the empty the collision but that failed at export.
This appears to be another one where it is an issue for TpotS export but not for a MOULa type export everything works when I use a MOULa export and test that using Destiny.