I'd like to look through the sourcecode of Tworld, the opensource engine behind the Seltani multiplayer hypertext game that Belford created as a fan spinoff from Uru, to try and work up some additions to the engine to make age writing easier. I'm working on some ages for the game and while I think I could create most everything I'd like to create, (if not everything,) without such additions, I think it might be more eloquent and more helpful for other developers to add some features to the engine.
I'm curious whether it is possible to set up an instance of the Tworld server on a personal windows or linux computer? I've set up an apache server on a personal ubuntu machine before, so I know it's possible to do similar things, but it looks like Tworld is made to run on a different webserver than Apache, (unless I'm misunderstanding how it works, which I may be.) I'm trying to decide on the best way to set up an environment to develop additions to the code and test them out before bothering Belford with them, and I wondered if anyone might have any advice.
I have a GitHub account. I'm hoping Belford is around somewhere to let me know whether he's still working on the project at all, or whether he'd be interested in looking at any changes offered and considering merging them into the main Tworld project so the features could be added to Seltani?