@Robert: Thanx for the add.
@ametist: Yeah, I know.
The thing is IÂ´ve been planning to make a "Myst-like" game forever (huge fan of the series since the start). Been looking at various game engines out there and settled for GarageGames "Torque Game Engine Advanced". Then I found this forum and thought of trying to "mod" with the URU engine since itÂ´s just the engine such a game would need. Right now IÂ´m looking at the engine-restrictons graphics-wise...but I guess IÂ´ll just have to learn Blender and test it in game...or wait for Cyan to release the 3DS Max plugins (though I hear it can take a while) since IÂ´m a Maxer...
Are there any good documents/links on features of the engine? (IÂ´m thinking total number polygons, Level of Detail, texture resolutions, number of texture layers per object...etc etc).
Anyway - great site/forum!