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Re: Introduce Yourself

PostPosted: Mon Jun 18, 2018 3:08 am
by Lehnah
Korovev wrote:Obligatory calendar reminder: https://bit.ly/GoMe_cal_uk :)


Thanks mate! :D

Re: Introduce Yourself

PostPosted: Sun Jul 08, 2018 5:08 pm
by Zephyon
Man, I hate these intros. I've played Myst and Riven so long ago that I'm sure I've forgotten plenty. I ran around a bit when MO:UL first started. Life got in the way and MO:UL disappeared. I moved on. I was surprised and very happy to learn that the code was open source and that a community effort to maintain and improve it was underway. My coding background is Fortran, Cobol, Pascal, and a little Java from so far back I'm obsolete in those languages. I have a lot of time and I've been tinkering with some of the newer languages. I'm not going to commit to much more than playing and code-poking right now, but I'll let you know if/when I feel competent enough to contribute more.

Z

Re: Introduce Yourself

PostPosted: Sun Jul 08, 2018 6:27 pm
by Deledrius
Zephyon wrote:Man, I hate these intros. I've played Myst and Riven so long ago that I'm sure I've forgotten plenty. I ran around a bit when MO:UL first started. Life got in the way and MO:UL disappeared. I moved on. I was surprised and very happy to learn that the code was open source and that a community effort to maintain and improve it was underway. My coding background is Fortran, Cobol, Pascal, and a little Java from so far back I'm obsolete in those languages. I have a lot of time and I've been tinkering with some of the newer languages. I'm not going to commit to much more than playing and code-poking right now, but I'll let you know if/when I feel competent enough to contribute more.


Welcome, Z!

If you want to get started poking at the code, we have a sort of Quick Start Guide that might help. Feel free to drop into our GoW IRC channel if you have any questions or just want to chat about the code.