After a while struggling with Blender I´m starting to form a decent workflow from 3DS Max...and thought I might show you some pics.
All modelling/texturing/lighting is done inside Max and transfered to Blender via the *.nif format (mentioned by Andy at GoMa) - but I still have to make two *.nif's to get the different UV's from Max.
RIght now I´m looking at mixing the static lightmaps with dynamic lights as I plan to have some of them to toggle. Since I´m no hacker/scripter/coder I haven´t looked at any interaction yet...so anyone interested in joining - PM me!
![Smile :-)](./images/smilies/icon_e_smile.gif)