Embreon wrote:I did not have to use the subworld function because the stairs don't move while the avatar is on them ...
There are several buttons that control some stairs , and you have to figure out how the order is to get upstairs.
So you're going with simple animation that is triggered, and then have a show/hide on the invisible colliders for the ramp over the stars and back and front of the stairs that move to stop people from trying to fall out of the world
That will work too, that is what Cyan did I think for the tram ride thing in Er'Cana at the top of the granary