Kaelis' Pub Office

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Re: Kaelis' Pub Office

Postby kaelisebonrai » Mon Feb 01, 2010 5:47 am

Well, here's another release. Still no drinks, but, I'm hoping I can design something absolutely perfect for those, so, those'll have to wait. Its been far too long since the last release, anyways. Two more Imagers, both 'hood styled, one for "news" and the other is a visitor logger. There are now many more chairs (all of which have sitting mods), and hopefully a few collision bugfixes.

So, here we go!

http://guildofartisans.org/uruages/kael ... 02-2010.7z
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Re: Kaelis' Pub Office

Postby ddb174 » Mon Feb 01, 2010 11:34 am

Wolle has uploaded it to UAM now, so please visit!
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Re: Kaelis' Pub Office

Postby kaelisebonrai » Wed Feb 03, 2010 6:47 am

A new update, with lighting and lightmaps =)

http://guildofartisans.org/uruages/kael ... 02-2010.7z
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Re: Kaelis' Pub Office

Postby Agenotfound » Wed Feb 03, 2010 7:01 am

wow very nice ! Changes the mood of the place a lot. Do you plan on adding other light sources on the walls ? Also do you plan on adding sprites ? they add a lot to realism...

love the design of the lamps by the way: very "museum" if you see what i mean :D

Age is really getting better each day (almost literally given the rate at which you release versions )

EDIT: the wall to the left of the nexus book doesn't seems to be lit and also the linking image should perhaps be updated to reflect the additions of the lights.
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Re: Kaelis' Pub Office

Postby Karkadann » Wed Feb 03, 2010 10:49 am

:-) nice touch

Although I think its missing a something

Image
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Re: Kaelis' Pub Office

Postby Agenotfound » Wed Feb 03, 2010 11:11 am

keep in mind that:

Image

:D :lol:
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Re: Kaelis' Pub Office

Postby Karkadann » Wed Feb 03, 2010 12:45 pm

Eyee.............just a wee nip ah finger & thumb lad, knoww ones a-say-in an-ah-thin abouwt get-nn elephant's trunk just cuz we hang round a bazzaar donn-ah mean were all Battle Cruiser's now young lad
The Optimist see's the glass half full, The Pessimist see's the glass half empty.
Its the Realist who see's the glass is half full with air, half full with water
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Re: Kaelis' Pub Office

Postby Agenotfound » Thu Feb 04, 2010 3:57 am

oh and by the way, speaking of strong drinks...

Image


this one is not DRC approved :D
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Re: Kaelis' Pub Office

Postby diafero » Thu Feb 04, 2010 4:17 am

The "traces of pellets" make us glow in the dark, then? :D
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Re: Kaelis' Pub Office

Postby kaelisebonrai » Thu Feb 04, 2010 5:07 am

@Agenotfound: Awesome. Mind if I use that as a basis for a texture? =D

EDIT: whoops, forgot i hadn't responded in a while >.>

Glad you like the design of the lamps, I just suddenly had a spark of inspiration when I went to the museum, and I'd been stuck for what to do before that, so just went for it. =P

I'll have to ponder about other lighting, etc. As for the nexus walls, etc, the black ones, that is, that appears to be "not enough light" otherwise those walls would actually be really bright, so, i'll have to fix that, sometime...

As for drinks, definitely working on it, just need to think about what to do, exactly. =)

Glad you're liking the changes =D
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