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Re: Kaelis' Pub Office

PostPosted: Fri Jan 07, 2011 10:50 am
by diafero
Looking forward to some nice reflections then :)

Re: Kaelis' Pub Office

PostPosted: Fri Jan 07, 2011 5:46 pm
by andylegate
A few resources to help:

Reflective Surfaces Blender GoW plugin tutorial

Same as above, but at the GoMa forum

Looks like the GoW Wiki is missing anything on this. I'll fix that when I add my tutorials to it later.

Or if you're working with Max:

Environmental Maps, Static and Dynamic

Same as above, but at the GoMa forum

EDIT: okay, here you go, now it's on the GoW Wiki too:

Reflective Surfaces

Re: Kaelis' Pub Office

PostPosted: Wed Jan 12, 2011 1:53 am
by kaelisebonrai
Thanks for the links, andy, but as the pyprp tutorials didn't cover static envmaps, I spoke to Paradox, Nadnerb, and Lontahv, and they answered my questions. =) (Thanks guys!)

In any case, this is a sort of intermediary release - the bottles are all filled with lake water - but they are there, no labels, etc, though. Tweek was going to do some other drinks for me, at one stage, and I have a vague plan for some other stuff - until then, lake water. ;)

It might be glowing a little bright, though. =P So please, do let me know what you think about that. =)

The cannen will probably be next, so, the music will then be a turn-on-and-off thing, hopefully compatible with multiplayer - I have the sound files, already, thanks to the wonderful Oliver Knowles. =)

I'm not entirely sure if I've done all the manual prp changes I used to do, so let me know if there's any bugs. =P

You can find the release here:

http://guildofartisans.org/uruages/kael ... 01-2011.7z

Re: Kaelis' Pub Office

PostPosted: Wed Jan 12, 2011 6:15 am
by kaelisebonrai
The update is now on the Deep Island Shard, I've just been there myself - 'fero will be doing the announcements and testing a bit later >.>

Re: Kaelis' Pub Office

PostPosted: Fri Jan 14, 2011 10:19 am
by diafero
Sorry, I was really busy, but it's wall working and announced and whatnot :) . Thanks for the update, kaelis!