While I hadn't set a date for release, it has been postponed anyways. Last few days I have been getting a memory error. So far everything I have tried has not resolved the problem.
First I tried reducing texture sizes, some were over 1024x1024. I still had a memory error in about the same spot as before.
I remembered that PyPRP 1.6 was supposed to have a fix for memory issues. I was fairly sure I had 1.6, but I deleted my copy anyways and downloaded it again to be on the safe side. Still I got the memory error.
So I thought it could actually be too many things running. So I booted my computer in diagnostic mode, which load only the essentials to start Windows. Still I got the memory error.
My last attempt so far has been to remove the redundant trianglemesh bounds that were not really needed, well some not being needed yet anyways, such as roof tops, the upper portions of the tower in the city, etc. Still I get the memory error, though I am not sure but it may actually moved beyond where it was hanging before.
Here is the last traceback for the memory error. If anyone has further suggestions it would be greatly appreciated.
MOUL Again Ki #'s
I.Brattin - 777796
Jayden Halliwell (IC Explorer) - 54404