Test Age 001

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Test Age 001

Postby Lehm » Sun Mar 07, 2010 10:54 pm

With it finally looking like we'll be able to use 3ds max to export stuff sometime soon...hopefully. Thought I'd put together a test age for when the tools are finally available for 2010.
(May need to hit refresh to see image)
Image
Last edited by Lehm on Mon Mar 08, 2010 8:49 am, edited 1 time in total.
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Re: Test Age 001

Postby diafero » Mon Mar 08, 2010 2:25 am

I can't see an image, just a text saying "image"...?

EDIT: Ok, just took a while to load
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Re: Test Age 001

Postby Lehm » Mon Mar 08, 2010 7:18 pm

More stuff.

Image
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Re: Test Age 001

Postby ZURI » Mon Mar 08, 2010 7:47 pm

Very nice Lehm! I'm looking forward to your progress!
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Re: Test Age 001

Postby Lehm » Wed Mar 10, 2010 3:15 pm

Almost done with the basic layout.

Image
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Re: Test Age 001

Postby rivenwanderer » Wed Mar 10, 2010 4:28 pm

Looking good!
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Re: Test Age 001

Postby ZURI » Wed Mar 10, 2010 8:48 pm

Lehm, I now understand why you've been waiting for the plugin! You're very talented!

I'm thinking of what I would have to do in Blender to make that Scale - and honestly - I think it would be a PITA. Truely beautiful work!
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Re: Test Age 001

Postby sarpedon2 » Wed Mar 17, 2010 12:18 pm

Looks fantastic Lehm, as does your model of the Guild on the Moul forums which is just jaw-dropping :D . Just wondering, I you devoting all your age building time to working on the Guild Hall atm or are you still working on the Test Age? Either one your doing, I'm sure their gonna look great. :)
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Re: Test Age 001

Postby Lehm » Thu Mar 18, 2010 10:38 am

I have finished the basic layout of this guy. I can't do anymore to it until I do a test export to uru. (Cause I don't want to start texturing things until I know the meshes are good for the engine and I'm getting good framerates etc.) I can't do that until we have a plugin for max 2010. So this guy is on pause for the moment. All my attention is currently on the guild hall. However its my intention to finish this one first.
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