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Test Age 001

PostPosted: Sun Mar 07, 2010 10:54 pm
by Lehm
With it finally looking like we'll be able to use 3ds max to export stuff sometime soon...hopefully. Thought I'd put together a test age for when the tools are finally available for 2010.
(May need to hit refresh to see image)
Image

Re: Test Age 001

PostPosted: Mon Mar 08, 2010 2:25 am
by diafero
I can't see an image, just a text saying "image"...?

EDIT: Ok, just took a while to load

Re: Test Age 001

PostPosted: Mon Mar 08, 2010 7:18 pm
by Lehm
More stuff.

Image

Re: Test Age 001

PostPosted: Mon Mar 08, 2010 7:47 pm
by ZURI
Very nice Lehm! I'm looking forward to your progress!

Re: Test Age 001

PostPosted: Wed Mar 10, 2010 3:15 pm
by Lehm
Almost done with the basic layout.

Image

Re: Test Age 001

PostPosted: Wed Mar 10, 2010 4:28 pm
by rivenwanderer
Looking good!

Re: Test Age 001

PostPosted: Wed Mar 10, 2010 8:48 pm
by ZURI
Lehm, I now understand why you've been waiting for the plugin! You're very talented!

I'm thinking of what I would have to do in Blender to make that Scale - and honestly - I think it would be a PITA. Truely beautiful work!

Re: Test Age 001

PostPosted: Wed Mar 17, 2010 12:18 pm
by sarpedon2
Looks fantastic Lehm, as does your model of the Guild on the Moul forums which is just jaw-dropping :D . Just wondering, I you devoting all your age building time to working on the Guild Hall atm or are you still working on the Test Age? Either one your doing, I'm sure their gonna look great. :)

Re: Test Age 001

PostPosted: Thu Mar 18, 2010 10:38 am
by Lehm
I have finished the basic layout of this guy. I can't do anymore to it until I do a test export to uru. (Cause I don't want to start texturing things until I know the meshes are good for the engine and I'm getting good framerates etc.) I can't do that until we have a plugin for max 2010. So this guy is on pause for the moment. All my attention is currently on the guild hall. However its my intention to finish this one first.